Ask HN: Does anyone use sound effects in their dev environment?
201–210 of 336 posts
Re: Ask HN: Does anyone use sound effects in their dev environment?
#202It's a tangent, but the bell character is a left over from how people used to do what you are asking for. Your question just reminded me of that strange conversation and harsh reaction.
Re: Ask HN: Does anyone use sound effects in their dev environment?
#203Re: Ask HN: Does anyone use sound effects in their dev environment?
#204No. I also don't listen to music. I do, however, use colors, and the GUI over CLI, whenever possible.
Re: Ask HN: Does anyone use sound effects in their dev environment?
#205From [1] The story of PING: ping goodhost | sed -e 's/.*/ping/' | vocoder He wired the vocoder's output into his office stereo and turned up the volume as loud as he could stand. The computer sat there shouting "Ping, ping, ping..." once a second, and he wandered through the building wiggling Ethernet connectors until the sound stopped. And that's how he found the intermittent failure. [1] https://ftp.arl.army.mil/~m…
That is like the beep for continuity testing that is provided by most electronic multimeters, which is very useful because both your hands and your vision are occupied with the tested equipment.
I keep a 30-year-old Triplett around more or less just for this reason. My Fluke from 2019 is much better at everything else, but...
Re: Ask HN: Does anyone use sound effects in their dev environment?
#206Earlier quoted context omitted.
Xcode has this functionality. You can attach a system sound to a breakpoint. I used it exactly once when I was trying to determine if two events always happened in the same order and were always equally spaced in time. It worked well but drives you sort of mad after a while.
One interesting way of using this I've heard of; is attaching it to a `-[UIViewController dealloc]`, and being able to "hear" (or rather notice the lack of sound) retain cycles this way.
Re: Ask HN: Does anyone use sound effects in their dev environment?
#207This sounds like an idea borrowed from games or other media where doing certain actions results in an audible feedback. This is often done for the benefit of the audience, or to enhance the gaming experience, but I had an idea to implement this in my workspace to somehow influence my brain and make it more enticing to write code and somehow beat procrastination. I wrote a Python daemon which on startup loads small .w…
Yes I’m very interested. I had exactly the same idea, but solved it using the “say” command and a random grab from a set of strings. I’m a Python dev and I’m happy to contribute to a project is you get it started.
Re: Ask HN: Does anyone use sound effects in their dev environment?
#208This sounds like an idea borrowed from games or other media where doing certain actions results in an audible feedback. This is often done for the benefit of the audience, or to enhance the gaming experience, but I had an idea to implement this in my workspace to somehow influence my brain and make it more enticing to write code and somehow beat procrastination. I wrote a Python daemon which on startup loads small .w…
Sounds cool. I'm definitely interested. Were you procrastinating when you wrote this?
Re: Ask HN: Does anyone use sound effects in their dev environment?
#209This sounds like an idea borrowed from games or other media where doing certain actions results in an audible feedback. This is often done for the benefit of the audience, or to enhance the gaming experience, but I had an idea to implement this in my workspace to somehow influence my brain and make it more enticing to write code and somehow beat procrastination. I wrote a Python daemon which on startup loads small .w…
The old SGI IRIX workstations had sound effects. (the OS is featured in the original Jurassic Park film with the very silly 3D file manager) It was literally like the hacker movies and predated most of them. Keystrokes, button presses, everything made a little noise. My first boss talked about the horror of the university computer lab full of them before they turned all the sounds off (as well as the absurd cost of o…
Re: Ask HN: Does anyone use sound effects in their dev environment?
#210Stream deck key shows time of next meeting, how long until that is, with background colors changing as it approaches, and how many meetings remain for the day.
For the sound effect portion, at 1 - 2 minutes prior and at the meeting time, a sound effect is played giving me the heads up that a meeting is starting. Also at 1-2 minutes prior to meeting starting, the Sonos speaker in the office announces the meeting subject.