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Ask HN: What game do you wish existed?

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201–210 of 1001 posts

Re: Ask HN: What game do you wish existed?

#201
Escape From Tarkov but with a streamlined interface so you spend more time inside raids than outside of them (see: Fortnite, Hunt: Showdown). Also, it must have a killcam available after the raid finishes so new players can learn positioning and you can more accurately report hackers.

Re: Ask HN: What game do you wish existed?

#202
Outer Wilds got me good on the single-player story-heavy-but-still-got-mechanics part, I wish there were more things like it. Not more of it, because the story is very tight, but more things like it, where I can somehow immerse myself in a foreign/fictional culture. Really liked Kingdom Come Deliverance and Disco Elysium too.

Beyond that, I really really miss the exact niche Atmosphir used to fill, UGC platformer with enough tools to make variations on the base mechanic, but not a full-blown game-making toolkit. I want making levels to be intrinsically captivating, to create simple new gameplay ideas, but not get lost in the myriad construction details of such things. At the time there were some neat alternatives, like GameGlobe or Project Spark, but nowadays' titles are either too mechanically restrictive (Mario Maker) or too much of a tool (Dreams).

I actually help maintain (together with a bunch of excellent people) an archival/revival server of Atmosphir, but the minuscule community makes it hard to make multiplayer levels, and getting feeback on your creations.

Re: Ask HN: What game do you wish existed?

#205
post #21

A true "MMORPG". Back in the day when the genre was new, people were fascinated by the potential of virtual worlds and virtual societies. Social scientists did online studies on player behavior and the interactions people had online, on spontaneous self-governance coming into existence, on how communities formed and developed, and many other similar topics. That potential was never fulfilled. Today - some twenty year…

In terms of mmorpgs, I'd love to see a game with actual human GMs behind the scenes enabling players to have far more latitude in their actions. I'm envisioning something like a cross of EVE and tabletop rpgs.
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