http://github.com/fcoury/octopi
Documentation will be updated here as well: http://rdoc.info/projects/fcoury/octopi
21–30 of 106 posts
http://github.com/fcoury/octopi
Documentation will be updated here as well: http://rdoc.info/projects/fcoury/octopi
The goal is to be able to either Tweet your new tasks, add them in bulk (several lines), or even do something like "http://taskulus.com/12 page paper in project hist201 due apr 23 est 8h high priority" and then receive a lot of analysis.
I'm working on a programming language that has builtin support for reloading code at runtime. It'll also support various ways of modifying code at runtime, like with visual interfaces. The primary usage is for making interactive graphical apps, like games. Intro is here: http://andyfischer.github.com/circa/intro.html code is here: http://github.com/andyfischer/circa/tree/master
I'm actually looking for a new name for my project, so maybe someone here will have a good idea? It's a framework for writing, running and analyzing simulations. It could take any kind of simulation: Physics, game theory, epidemic spread, electronics, whatever. It's in Python. This is where it currently lives: http://github.com/cool-RR/physicsthing/tree/master (Keep in mind it's still a very young project) The readme…
I'm working on a programming language that has builtin support for reloading code at runtime. It'll also support various ways of modifying code at runtime, like with visual interfaces. The primary usage is for making interactive graphical apps, like games. Intro is here: http://andyfischer.github.com/circa/intro.html code is here: http://github.com/andyfischer/circa/tree/master
Wouldn't it be better to modify an existing, popular language to support this feature?
One thing is automatically preserving state across a reload. This is really hard if I allow the programmer to store state any way that they want- I can't tell which things I should preserve. So the language forces the programmer to declare their stateful things in a special way.
Another thing is introspecting on code. I want to be able to click an image and then see all of the calculations that went in to that image's position (maybe so that I can change them). But this is pretty hard in most languages. Aliasing makes it hard. So this language discourages operations which are hard to introspect.
So I could theoretically support Ruby or something, but it would turn out to be "not really Ruby", because there would be a lot of stuff you wouldn't be allowed to do.
I'm actually looking for a new name for my project, so maybe someone here will have a good idea? It's a framework for writing, running and analyzing simulations. It could take any kind of simulation: Physics, game theory, epidemic spread, electronics, whatever. It's in Python. This is where it currently lives: http://github.com/cool-RR/physicsthing/tree/master (Keep in mind it's still a very young project) The readme…
Practical, no. Fun, YES.
I'm actually looking for a new name for my project, so maybe someone here will have a good idea? It's a framework for writing, running and analyzing simulations. It could take any kind of simulation: Physics, game theory, epidemic spread, electronics, whatever. It's in Python. This is where it currently lives: http://github.com/cool-RR/physicsthing/tree/master (Keep in mind it's still a very young project) The readme…