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Ask HN: Freelancer? Seeking freelancer? (August 2026)

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Re: Ask HN: Freelancer? Seeking freelancer? (August 2026)

#25
SEEKING WORK | Germany | Remote

Location: Leipzig, Germany

Remote: Yes — remote-first; available for occasional on-site work in Germany and the wider DACH region

I’m a freelance Senior .NET/C# Architect and hands-on lead developer with 20+ years in software development and 18+ years of C#/.NET experience.

Technologies: C#, .NET, WPF, UWP, XAML, Xamarin/MAUI, C++, Go, DirectX, SQLite, OpenAPI/REST, MVVM, Dependency Injection, TDD, Clean Code, PLC integration, industrial computer vision

I’m looking for freelance or contract engagements as a senior .NET/C# architect, lead developer, or hands-on senior engineer. Available immediately.

Résumé/CV: https://github.com/hutterm/hutterm.github.io/blob/master/cv-... GitHub: https://github.com/hutterm LinkedIn: https://www.linkedin.com/in/markus-hütter Email: huetterm@gmail.com

Re: Ask HN: Freelancer? Seeking freelancer? (August 2026)

#30

    SEEKING WORK | Remote
    Location: Los Angeles, CA and San Francisco, CA

    I'm a seasoned generalist with deep focus in certain areas such as game development, performance engineering, systems engineering, low-level engineering and embedded software.

    What I shipped this year for money: Performance improvements to HFT code (Rust & C++) for financial trading. Firmware for the hardware of an ereader (Rust+ARM).  

    Current side-project: Deep internals work on VS Code Web: using quilt to maintain patches against upstream, extending it with inline agent panels and custom completion providers, backed by a bespoke C# server replacing the Node.js REH with my own dedicated server - similar in spirit to Coder's Code Server or OpenVSCode-Server.

    Technologies: kernel drivers, systems engineering, video games, AI, LLMs, caching, graphics, rendering, assembly languages, generative AI, heavy focus on back-end systems, and to a lesser degreee, full-stack.

   - Languages: C++, C, C#, Go, Rust, TypeScript, JavaScript, Python, Ruby, Lua, + more.
   - Backend: node, FastAPI, Django, PostgreSQL, mySQL, RocksDB, GraphQL, SQLite.
   - Engines: DumpsterFire, UnrealEngine, Unity3D.
   - Platforms: Windows, macOS, iOS, Android, Linux, SONY PS2/3/4, XBOX360/One, Switch, embedded, web
   - Frontend: Next, React, Vue, Pixi
   - DevOps/Cloud: AWS, Docker, Kubernetes, VMs, Vagrant, VMWare, TeamCity, Jenkins, CI/CD
   - AI/ML: Model training/tuning, LoRa, RAGs, PyTorch, TensorFlow, SciKit, OpenCV, etc, etc, generative AI and computer vision.
   - LLM Integrations: OpenAI, Gemini, Claude plus many others, local and cloud.

    Résumé/CV: https://justin-lloyd.com/ (PDF at the bottom of the page)
    Email: justin@justinlloyd.io

    MSc in CompSci and MSc in AI/Robotics and an MBA

    20+ years of experience in performance critical systems engineering, video game development, embedded (C/C++/Rust/Asm), low-level engineering & AI, full stack and high performance backends, leading and managing multiple teams.

    Open to full time or contract but prefer contract. Looking for something low-stress and interesting so flexible on money.
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