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Ask HN: What are you working on? (October 2025)

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21–30 of 1001 posts

Re: Ask HN: What are you working on? (October 2025)

#21
An application that helps deaf and nonverbal individuals with daily interactions when they’re out and about.

My first career was in sales. And most of the time these interactions began with grabbing a sheet of paper and writing to one another. I think small LLMs can help here.

Currently making use of api’s but I think small models on phones will be good enough soon. Just completed my MVP.

Re: Ask HN: What are you working on? (October 2025)

#23
Microlandia, the brutally honest city builder. Posting this for a second time, because i’ve been working super hard on a steam release.

last month’s “what are you working on” thread impulsed me to upload this game to itch and 1 month later, i’ve got a small community, lots of feedback and iterations. It brought a whole new life to a project that was on the verge of abandoning.

So, I’m really grateful for this thread. https://explodi.itch.io/microlandia

Re: Ask HN: What are you working on? (October 2025)

#26
Collecting public datasets for training visual AI models to track and target drones.

Drones are real bastards - there's a lot of startups working on anti drone systems and interceptors, but most of them are using synthetic data. The data I'm collecting is designed to augment the synthetic data, so anti drone systems are closer to field testing

Re: Ask HN: What are you working on? (October 2025)

#27
I'm working on a series of "fun experiments" that use LLMs under the hood.

Some are small tech jokes, while others were born from curiosity to see how LLMs would behave in specific scenarios and interactions.

I also tried to use this collection of experiments as a way to land a new job, but I'm starting to realize it might not be serious enough :)

Happy to hear what you think!

https://llmparty.pixeletes.com

Re: Ask HN: What are you working on? (October 2025)

#28
I'm working on Conductor

https://github.com/skanga/Conductor

Conductor is a LLM agnostic framework for building sophisticated AI applications using a subagent architecture. It provides a robust platform for orchestrating multiple specialized AI agents to accomplish complex tasks, with features like LLM-based planning, memory persistence, and dynamic tool use.

It provides a robust and flexible platform for orchestrating multiple specialized AI agents to accomplish complex tasks. This project is inspired by the concepts outlined in "The Rise of Subagents" by Phil Schmid at https://www.philschmid.de/the-rise-of-subagents and it aims to provide a practical implementation of this powerful architectural pattern.

Re: Ask HN: What are you working on? (October 2025)

#29
I am working on Tailstream (https://tailstream.io/), turning logs into task time visual data streams. Built the web application, web site and a Go CLI agent (open source) and am now slightly pivoting into making it more log-focused.

Working on faceted search for logs and CLI client now and trying to share my progress on X.

Re: Ask HN: What are you working on? (October 2025)

#30
post #23

Microlandia, the brutally honest city builder. Posting this for a second time, because i’ve been working super hard on a steam release. last month’s “what are you working on” thread impulsed me to upload this game to itch and 1 month later, i’ve got a small community, lots of feedback and iterations. It brought a whole new life to a project that was on the verge of abandoning. So, I’m really grateful for this thread.…

this looks awesome, don't have a lot of extra time for a new game, but such an interesting concept!
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