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Ask HN: I'm crushed, share with me your failure story

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Re: Ask HN: I'm crushed, share with me your failure story

#21

Earlier quoted context omitted.

I wish, as someone who has been job searching, that I could use something like this...Have you reached out directly to employers or did you just post about it to hackernews?

Also note that the costs of flying someone in right now is mitigated by the fact that all on-sites are virtual right now. And unemployed people in 2020/2021 may not have the luxury of being picky about a higher salary. You tried launching this in a weird year.

The survey was designed to help employers too - it's a large expense for them to interview, especially including indirect expenses.

A weird market should actually call for more screening like this, because expectations can be all over the place right now.

Re: Ask HN: I'm crushed, share with me your failure story

#22

Made an offer on a house. This was going to be my dream home. It required stretching the budget but was doable. I had panic attacks for a week and ultimately backed out of the deal. I didn’t lose any money other than realize that I got into something without thinking it through, was paralyzed by fear and anxiety, and then had to back out. It was a GREAT deal. There’s literally nothing in the same market that even clo…

Not buying a house now to keep looking is way less risky than buying one and maybe making the wrong decision. From my experience it's not always possible to fully rationally explain how I feel about a decision, but for most decisions where I said yes despite having a bad feeling my subconcious was right in retrospect. So maybe you also made the right call.

Re: Ask HN: I'm crushed, share with me your failure story

#23
post #8

I wanted to make a video game. Over the course of a few years I built my own 3d engine and SDK, using only Java and the OpenGL API. By the time I got to a state where an actual game could be made (sort of a point and click adventure) I fell out of love with games altogether. If you want to actually make a game, use something like Godot, Unreal or Unity. If you want to do all the ”fun parts” of designing a rendering p…

That sounds interesting to me. Did you ever end up posting the code of your engine anywhere? I think others would find the fruits of your labour useful.

Re: Ask HN: I'm crushed, share with me your failure story

#24
post #8

I wanted to make a video game. Over the course of a few years I built my own 3d engine and SDK, using only Java and the OpenGL API. By the time I got to a state where an actual game could be made (sort of a point and click adventure) I fell out of love with games altogether. If you want to actually make a game, use something like Godot, Unreal or Unity. If you want to do all the ”fun parts” of designing a rendering p…

That sounds interesting to me. Did you ever end up posting the code of your engine anywhere? I think others would find the fruits of your labour useful.

Thanks, but I doubt anyone would find it useful apart from the curiosity and novelty of it. It's neither optimized from a performance or development perspective and it lacks visual fidelity (my friends kept reminding me that it looked like Minecraft). I have some videos from way back demonstrating how making a scene could look like (everything was done in-engine):

https://www.youtube.com/watch?v=YUxVISIwAa4&feature=emb_titl... https://www.youtube.com/watch?v=kEQ1_MIRMMc&feature=emb_titl...

Re: Ask HN: I'm crushed, share with me your failure story

#25

Earlier quoted context omitted.

That sounds interesting to me. Did you ever end up posting the code of your engine anywhere? I think others would find the fruits of your labour useful.

Thanks, but I doubt anyone would find it useful apart from the curiosity and novelty of it. It's neither optimized from a performance or development perspective and it lacks visual fidelity (my friends kept reminding me that it looked like Minecraft). I have some videos from way back demonstrating how making a scene could look like (everything was done in-engine): https://www.youtube.com/watch?v=YUxVISIwAa4&feature=e…

And just to clarify, this was a hobby project alongside studies, not a full-time endeavor..

Re: Ask HN: I'm crushed, share with me your failure story

#26

Earlier quoted context omitted.

That sounds interesting to me. Did you ever end up posting the code of your engine anywhere? I think others would find the fruits of your labour useful.

Thanks, but I doubt anyone would find it useful apart from the curiosity and novelty of it. It's neither optimized from a performance or development perspective and it lacks visual fidelity (my friends kept reminding me that it looked like Minecraft). I have some videos from way back demonstrating how making a scene could look like (everything was done in-engine): https://www.youtube.com/watch?v=YUxVISIwAa4&feature=e…

That's cool. Thanks for sharing :) I think anything created from scratch like this has value from an artistic standpoint.

Good luck with your future endevours!

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