Ask for a monthly fee. The only way to know if users are willing to pay for a service is to make it mandatory to pay and see if people pay, as long as you refuse to do that you will never know :)
Ask HN: How to turn a “toy” side project into a business?
21–30 of 60 posts
Re: Ask HN: How to turn a “toy” side project into a business?
#22This isn't the answer you want. But I have a hobby side project that I've kept going for a decade, and which gets high enough use to feel like it's worth keeping going. It costs server money to run, a couple of take-away-coffees per week's worth. In the past I did agonise about putting ads on it, or otherwise monetizing it. But at some point I decided that as I was lucky enough to have a paying job, the marginal retu…
Mind sharing the link to your Hobby project for me to check it out? :)
But, with that caveat, it's https://www.folktunefinder.com
It's a mix of clojure and java. And there's a half written rust search backend waiting for a rainy day...
Re: Ask HN: How to turn a “toy” side project into a business?
#23relentless.
It's awful and kinda soul drain and I have no stomach for it but every one I have ever seen that managed to pull it off did so by getting as many eyeballs as possible and then getting as many ears possible... or getting impossibly lucky.
Re: Ask HN: How to turn a “toy” side project into a business?
#24Earlier quoted context omitted.
Mind sharing the link to your Hobby project for me to check it out? :)
I'm reluctant to because I've had zero time to dedicate to it for a couple of years and there's a laundry list of improvements I have been intending to make. But, with that caveat, it's https://www.folktunefinder.com It's a mix of clojure and java. And there's a half written rust search backend waiting for a rainy day...
Re: Ask HN: How to turn a “toy” side project into a business?
#25My app is $3.50 and at such a low price, I don't feel obligated to ship many updates - it stays a project I can be passionate about and happy to work on, rather than feeling obligated and indebted. Maybe a good strategy in other situations.
Re: Ask HN: How to turn a “toy” side project into a business?
#26Re: Ask HN: How to turn a “toy” side project into a business?
#27Earlier quoted context omitted.
Mind sharing the link to your Hobby project for me to check it out? :)
I'm reluctant to because I've had zero time to dedicate to it for a couple of years and there's a laundry list of improvements I have been intending to make. But, with that caveat, it's https://www.folktunefinder.com It's a mix of clojure and java. And there's a half written rust search backend waiting for a rainy day...
Re: Ask HN: How to turn a “toy” side project into a business?
#28I have no experience in this other than my app[1]. In my case, I chose a price that was so low that even if a customer encounters a bug, they are still very happy about the software overall. My app is $3.50 and at such a low price, I don't feel obligated to ship many updates - it stays a project I can be passionate about and happy to work on, rather than feeling obligated and indebted. Maybe a good strategy in other…
Re: Ask HN: How to turn a “toy” side project into a business?
#29Earlier quoted context omitted.
Yeah they have video rooms... Hallway can use any video room software
I'm 100% unclear what this product does. Slack already has video, or you can use any other video room software to also do what it already does? What am I missing here?
Re: Ask HN: How to turn a “toy” side project into a business?
#30Earlier quoted context omitted.
Mind sharing the link to your Hobby project for me to check it out? :)
I'm reluctant to because I've had zero time to dedicate to it for a couple of years and there's a laundry list of improvements I have been intending to make. But, with that caveat, it's https://www.folktunefinder.com It's a mix of clojure and java. And there's a half written rust search backend waiting for a rainy day...