Live data from Hacker News

Ask HN: What are you working on? (April 2025)

news.ycombinator.com

191–200 of 1001 posts

Re: Ask HN: What are you working on? (April 2025)

#193
I am collecting IPs and other IOCs from some servers and honeypots that I have around and aggregating them with well known IPs and IOCs.

I would like to create a sort of search engine for that.

Nothing fancy or innovative, but just to learn Golang in a bigger context.

Re: Ask HN: What are you working on? (April 2025)

#194
I'm working on Proflect — a personal and professional growth platform that connects goals, journaling, and feedback into one flow. To help you grow by reflection, not just action.

The idea is that growth becomes a lot more intentional when you can reflect daily, set goals clearly, and get structured input from people you trust — all in one place instead of scattered across different tools.

I'm getting ready to open early access soon. Curious if others have tried combining these areas or if you use separate tools for goals, journaling, and feedback!

https://proflect.io

Re: Ask HN: What are you working on? (April 2025)

#195
I'm continuously building and improving https://lectronz.com/, a marketplace for electronic enthusiasts and professionals that focuses on the open-hardware and DIY electronics communities. We recently introduced "Threshold Pre-Orders," a pre-order mechanism that lets hardware creators gauge the market before committing to production/PCBA. We have successfully tested this on four low-volume products already. See https://lectronz.com/u/lectronz/articles/introducing-thresho...

Re: Ask HN: What are you working on? (April 2025)

#196
I've been working on https://asterai.io -- a platform for developing, running and managing AI agents.

It lets you create multiple agents, configure them via the web console (such as LLM parameters and system prompts) and manage their plugins and functionality.

The system is fully plugin-based, where each plugin is a WASM program that exposes functions/tools that the agent can call, and can also hook into the query lifecycle. Because plugins are WASM, they can be written in various languages such as Rust, Go, TypeScript etc. Plugins can also act as libraries, which is possible because of WebAssembly Components (a great piece of software!) -- so you can dynamically call functions from other plugins within your agent, and you get type support for your chosen language too (with codegen via WASM Components tooling).

More recently, I've been working on an SSH server for agents. The idea is that you can add public keys to your custom agent and then SSH into it to talk to it easily from terminal.

If this sounds interesting, feel free to join our Discord! The project is still new and feedback is highly appreciated. http://asterai.io/discord

Re: Ask HN: What are you working on? (April 2025)

#197

Myself. Been a freelance dev for years, now going on "sabbatical" (love that word) imminently. Just moved to reduced hours, still in the transition and unwinding phase. Planning to do a lot of learning, self-improvement, and projects. Tech-related and not. Preparing for the next volume (not chapter) of life. Refactoring, if you like, among other things. I'm excited.

I like the concept of "refactoring" one's life.

Re: Ask HN: What are you working on? (April 2025)

#199
post #196

I've been working on https://asterai.io -- a platform for developing, running and managing AI agents. It lets you create multiple agents, configure them via the web console (such as LLM parameters and system prompts) and manage their plugins and functionality. The system is fully plugin-based, where each plugin is a WASM program that exposes functions/tools that the agent can call, and can also hook into the query li…

This looks interesting, how do you plan to handle agents which operate apps with a UI - for example playwright, obsidian etc. Or is this out of scope?

Re: Ask HN: What are you working on? (April 2025)

#200
I'm working on a fantasy console that work on iOS and iPadOS https://github.com/moechofe/LowResRMX

My goal is to create games on the go, during my commutes.

It's a fork of https://lowresnx.inutilis.com/, there is some videos of my progress on https://www.youtube.com/playlist?list=PLtmKVaz_2Cxe6pG7VbQfw... and a Discord channel https://discord.gg/jcT9CXDgHB

Post reply on HN