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Ask HN: What Are You Working On? (April 2026)

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171–180 of 1001 posts

Re: Ask HN: What Are You Working On? (April 2026)

#171
A Minecraft competitor.

I'm leaning heavily on simulation, economics, towns with real economies, and interweaving progression systems. It's a custom engine. I finally have the foundation built, it's multiplayer ready, and it currently loads in under 200MB. The idea is to be hyper efficient to simulate multiple towns that grow by themselves and you can trade and interact with.

https://www.youtube.com/watch?v=BeZ3O6F5FXU

It's a free-time project, but I will happily take investment and make it my full-time project. :) I have a game design-doc that I have built out, and I personally like it a lot. I believe in it's potential.

Re: Ask HN: What Are You Working On? (April 2026)

#172
Few things actually

Yupcha AI Interviewer, handles the screening, video interviewing with conversational agents.

Check it out https://yupcha.com

Working on a oss video dubbing, cloning and design studio

Check out https://github.com/debpalash/OmniVoice-Studio

Suggestions are welcome.

Re: Ask HN: What Are You Working On? (April 2026)

#173
We're still building https://shoehorn.dev/: an Intelligent Developer Platform (think Backstage, but opinionated and simple). With Shoehorn, you just run the thing.

"The irony of Backstage is that it was created to prevent teams from having to reinvent the wheel every time, building and maintaining their own developer portal. But that's exactly what everyone does with Backstage."

We wanted something you configure,deploy,update. thats it.

service catalog, GitHub crawler, K8s entity discovery via k8s-push-agent, Forge + molds (scaffolding/workflows, like Backstage templates), governance, scorecards, cloud provider resources, license management, event based notifications, team-context aware, API keys with scope auth alongside session RBAC. CLI and Terraform provider too.

We're aiming to release Beta end of April.

Re: Ask HN: What Are You Working On? (April 2026)

#174
Coding agent that seems to beat Claude Code on SWE-bench at half the cost.

8/15 on SWE-bench Verified vs Claude Code's 5/15, ~$0.06/instance vs ~$0.12. Small sample, single repo, lots of caveats. But the direction feels right. Event-sourced reducer, no framework deps beyond the Anthropic SDK.

Re: Ask HN: What Are You Working On? (April 2026)

#175
Hoping to release a beat tape. I've given up on trying to create new apps to try and get VC money. I tried this, often with exploitive co founders who expected me to basically make Facebook, but BETTER in a month for 3% of their company which doesn't exist.

I also make small games with Godot.

Re: Ask HN: What Are You Working On? (April 2026)

#176
I'm working on multi-tenant version of OpenClaw for organizations that has shared memory layer. It includes an entity based agent context layer that can be used as OpenClaw plugin and a sandbox runtime layer which uses just-bash with pi and let you expose the context via a bot an API.

https://lobu.ai

Re: Ask HN: What Are You Working On? (April 2026)

#179

I'm continuing to hack on Tiled Words, my daily word puzzle! https://tiledwords.com After winning the Playlin Player's Choice award I've noticed an uptick in players as well as some people sharing videos on YouTube which has been fun. I've got a few thousand people playing every day. I just launched user accounts today so user's can now track their progress across devices and share their stats with each other. This e…

Oh wow. This seems like it was a lot of work. Bookmarked and installed!

Re: Ask HN: What Are You Working On? (April 2026)

#180
A complete guide on how to travel or live by van in Japan. Additionally trying to turn my passion into a revenue by offering tourists custom handcrafted plans for them to travel.

This is a fun side project as I learn great with email communication, culture differences (as a dev)

https://www.campinjapan.com/

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