I’m working on a new way to talk online, with the goal of killing cancel culture, increasing understanding, and basically calming down current radicalization. Picture Reddit, but with the ability to anonymously share ideas with other people in your social circles. My theory is that most reasonable people stay off social media, so places like Twitter end up filled with unreasonable narcissists. At the same time, discu…
Ask HN: What weird or hard problems are you trying to solve?
171–180 of 831 posts
Re: Ask HN: What weird or hard problems are you trying to solve?
#172Let's solve Harmony! The first scientific experiment was conducted by 5th century BC Pythagoreans. They wanted to show that the basis for musical consonance was math. From that, they inferred that harmony in math accounted for the harmony of the cosmos. This integration of math+physics was very forward thinking. But, if we fast forward to the present, we still don't have a complete scientific explanation for the basi…
I got a little lost when you tried to compare musical harmony to societal harmony. With regards to musical harmony, is it possible that it's more or less random? I know multiple cultures have different definitions of musical harmony. I suspect the evolution of hearing also contains random elements. Similar to language, it's not so much about an inherent universality, just a universality we can all learn and agree on.…
Re: Ask HN: What weird or hard problems are you trying to solve?
#173How to measure pedal (and/or crank) angle on a moving bicycle to 0.05 degree. Anyone?
You can use Hall effect sensors to sense chainwheel teeth. Two sensors and you can get quadrature and direction. I've done that on a mobile robot. With analog-output Hall effect sensors and some processing, you can get sub-degree precision, although 0.05 degree is asking a lot.
Re: Ask HN: What weird or hard problems are you trying to solve?
#174My live goal is to bring back more programming and design techniques that we as a society used to make the best ps1 and gameboy games and old school animations to the way we are currently developing games. (Any tips and advice how i could help improve the game development industry is welcome. Next year I will be doing my masters so i'm also still looking for a subject for that. The last couple of months I have been experimenting with water color effects in openGL, so I'm looking for something like that)
Re: Ask HN: What weird or hard problems are you trying to solve?
#175I'm trying to replace SQL by building a language that compiles to SQL. It has first-class functions, nicer syntax, better type-system, introspection, and other things you would expect from a modern language. But in the end, you still get SQL's performance, and the ability to use it with dozens of database engines.
Re: Ask HN: What weird or hard problems are you trying to solve?
#176For now, my team and I are focusing on video-conferences, but the end goal is much larger :)
Now that I think of it, this problem is a lot easier than what others post here.
Re: Ask HN: What weird or hard problems are you trying to solve?
#177Re: Ask HN: What weird or hard problems are you trying to solve?
#178Earlier quoted context omitted.
isn't that a po box
No because for example if you order from the same shop multiple times using the same PO Box, then they can link the information from each order.
Re: Ask HN: What weird or hard problems are you trying to solve?
#179Which is why I started making Cleave: An application that lets users persist OS state as a "context" - saving and loading open applications, their windows, tabs, open files/documents and so on.
Started because of frequent multitasking heavy work with limited resources.
Made it because I wanted to switch between studying, working, reading, looking for an apartment, etc. without manually managing all states or consuming all resources.
Open Beta (macOS) as soon as I finish license verification and delta updates, but I keep getting sidetracked...