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Ask HN: Abandoned/dead projects you think died before their time and why?

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161–170 of 912 posts

Re: Ask HN: Abandoned/dead projects you think died before their time and why?

#161

The information superhighway The internet before advertising, artificial intelligence, social media and bots. When folks created startups in their bedrooms or garages. The days when google slogan was “don’t be evil”.

That’s the internet before commercialisation and silos.

Re: Ask HN: Abandoned/dead projects you think died before their time and why?

#163
post #109

In the late 90s there was a website called fuckedcompany which was a place where people could spill the beans about startups (mainly in silicon valley). It was anonymous and a pretty good view into the real state of tech. Now there is twitter/x but it's not as focused on this niche.

fuckedcompany was awesome but very much a product of the early stages of the .com bubble poppage

I kind of expect we might see something similar if the AI bubble pops

I wonder who owns the domain now

Re: Ask HN: Abandoned/dead projects you think died before their time and why?

#165

Fortress language. It suffered from being too Haskell-like in terms of too many, non-orthogonal features. Rust and Go applied lessons from it perhaps indirectly.

Fortress had great ideas, but I'd say the closest thing to in the real world now might be Julia.

Re: Ask HN: Abandoned/dead projects you think died before their time and why?

#166
post #117

Microsoft Silverlight. Full C# instead of god forbidden js. Full vector dpi aware UI, with grid, complex animation, and all other stuff that html5/css didn’t have in 2018 but silverlight had even in 2010 (probable even earlier). MVVM pattern, two-way bindings. Expression Blend (basically figma) that allowed designers create UI that was XAML, had sample data, and could be used be devs as is with maybe some cleanup. Ex…

I loved silverlight. Before I got a “serious” job, I was a summer intern at a small civil engineering consultancy that had gradually moved into developing custom software that it sold mostly to local town/city/county governments in Arizona (mostly custom mapping applications; for example, imagine Google Maps but you can see an overlay of all the street signs your city owns and click on one to insert a note into some database that a worker needs to go repair it… stuff like that).

Lots of their stuff was delivered as Silverlight apps. It turns out that getting office workers to install a blessed plugin from Microsoft and navigate to a web page is much easier than distributing binaries that you have to install and keep up to date. And developing for it was pure pleasure; you got to use C# and Visual Studio, and a GUI interface builder, rather than the Byzantine HTML/JS/CSS ecosystem.

I get why it never took off, but in this niche of small-time custom software it was really way nicer than anything else that existed at the time. Web distribution combined with classic desktop GUI development.

Re: Ask HN: Abandoned/dead projects you think died before their time and why?

#167

I could think of many examples, but I'll talk about the top four that I have in mind, that I'd like to see re-evaluated for today's times. 1. When Windows Vista was being developed, there were plans to replace the file system with a database, allowing users to organize and search for files using database queries. This was known as WinFS ( https://en.wikipedia.org/wiki/WinFS ). I was looking forward to this in the mid…

OpenDoc was mostly given to Taligent (the Apple and IBM joint venture) to develop. It was full-on OO: about 35 files for a minimal application, which meant that Erich Gamma had to build a whole new type of IDE which was unusable. He likely learned his lesson: it's pretty hard to define interfaces between unknown components without forcing each one to know about all the others.

MIME types for mail addressed much of the demand for pluggable data types.

Re: Ask HN: Abandoned/dead projects you think died before their time and why?

#168
I always thought Microsoft Popfly had huge potential and was way ahead of its time. It made building web mashups feel like playing with Lego blocks, drag, drop, connect APIs, and instantly see the result.

If something like that existed today, powered by modern APIs and AI, it could become the ultimate no-code creativity playground.

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