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Ask HN: Is anyone using cloud dev environments (e.g. Codespaces/Replit) at work?

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Re: Ask HN: Is anyone using cloud dev environments (e.g. Codespaces/Replit) at work?

#151
The trend towards cloud dev environments will continue for a while. Some people will spend years working full time developing support for these. They'll make assumptions about network connectivity and resource cost while building layers and layers of abstraction to get the whole thing to work. Bringing up a dev environment will be mystified and no single person will know how to do it.

Then someone will realise "hold on, can't my own computer run this stuff?", get rid of all the cloud layers and run the environment directly on their laptop.

They'll write a blog post about it and people will be amazed that it's possible.

And the cycle will be complete.

Re: Ask HN: Is anyone using cloud dev environments (e.g. Codespaces/Replit) at work?

#152
post #18

I rent server rack space at a datacenter where I have a beefy workstation to do all my work. I use VS Code Remote and SSH port forwarding. The workstation has fast 2TB NVMe and 64gb of ram, 16 cores and a RTX GPU. It's actually cheaper and faster than our production cloud server. I tried Github Codespaces and thought it was cool but wasn't nearly as fast as my remote workstation.

How do you find datacenters which will let you colocate hardware? How much hardware do you have? What was the cost? I'm really interested in this kind of thing.

Can't answer the latter questions as I'm not OP, but you could start finding a colo here if you're looking at the cheaper end of things:

https://www.webhostingtalk.com/forumdisplay.php?f=131

Also just googling "[major city name] colocation" will usually find results, though be warned pricing is often "call us" vs. stated upfront.

Re: Ask HN: Is anyone using cloud dev environments (e.g. Codespaces/Replit) at work?

#153
post #48

Most of the CS classes at my university have moved on to an online Jupyter environment with VS Code preinstalled. It lets students spawn an environment with all the required software for their class preinstalled. E.g. For Computer System it spawns an environment with GDB pre-installed, while for Intro to AI it has PyTorch/Python3 pre-installed

Having more grads coming out of university unprepared and expecting even more handholding (this time in the form of devcontainers in the cloud preconfigured and "ready", etc) really does not bode well for the health of our industry long term.

Sounds like normal progress. The bulk of the next generation will operate on a higher level abstraction that affords them more productivity with some of them specializing in the lower level stuff that used to be part and parcel of normal SWE duties but is now basement-dweller neckbeard voodoo. Grandpa complained that nobody knows how to set points ignition and jet the carburetor anymore, dad complains that you can't fix anything anymore, we will complain that kids these days never leave the pod and live in VR.

Re: Ask HN: Is anyone using cloud dev environments (e.g. Codespaces/Replit) at work?

#154
I use codespaces and replit quite a lot. It's just very easy to work from anywhere and I spend quite a lot of time in VR (because it's convenient for me to work with large screens vs actually having large screens; also better battery life than my laptop).

Re: Ask HN: Is anyone using cloud dev environments (e.g. Codespaces/Replit) at work?

#155
post #105

Earlier quoted context omitted.

SSH used to work perfectly fine over 28.8 kbps modems. You don't really need a stellar connection for remote coding. If your internet is capable enough for a video call it can run a hundred remote IDEs side by side.

It doesn't work perfectly fine over in-flight wifi.

SSH falls apart with packet loss. In a plane, you usually have a ton of packet loss.

Re: Ask HN: Is anyone using cloud dev environments (e.g. Codespaces/Replit) at work?

#156
doesn't quite fit the definition but at my work we use Vertex Workbench quite extensively. the rest of the organization is still with archaic IT practices, so it is quite liberating that we have full control (within reason) of our development environment when everything is set up.

its workflow is still quite at its infancy though. but the SaaS route has allowed teams new to adopting to best practices still benefit from them, while they move towards adopting them.

Re: Ask HN: Is anyone using cloud dev environments (e.g. Codespaces/Replit) at work?

#157

I use codespaces and replit quite a lot. It's just very easy to work from anywhere and I spend quite a lot of time in VR (because it's convenient for me to work with large screens vs actually having large screens; also better battery life than my laptop).

Would love to know more about your VR setup. I can barely spend 20 mins with a headset before the dizziness and fatigue kicks in, and this is when playing games! I can't imagine working with a headset on.

Re: Ask HN: Is anyone using cloud dev environments (e.g. Codespaces/Replit) at work?

#158

I use codespaces and replit quite a lot. It's just very easy to work from anywhere and I spend quite a lot of time in VR (because it's convenient for me to work with large screens vs actually having large screens; also better battery life than my laptop).

Would love to know more about your VR setup. I can barely spend 20 mins with a headset before the dizziness and fatigue kicks in, and this is when playing games! I can't imagine working with a headset on.

When I work, it's with the (n/x)real, when we have a tech meeting, we use the Quest 2. The xreal, I haven't had any fatigue or issues and I have been using it fulltime for a year. The Quest 2, I don't notice any eye/brain issues, but it's just pulling on my head (and I have the comfort straps and extra balancing out battery, but it still starts hurting my head after about an hour. If it were lighter and more comfortable and AR and have better battery life, I would probably wear it fulltime. Maybe the quest 3 although battery life is not going to cut it I am sure. The huge advantage of the xreal is that it's just sunglasses; they are very light and your phone (or external device) is the driver; I use a beefy samsung phone and it basically means I have easily 15 hours of screen time before it starts whining about the battery.

Re: Ask HN: Is anyone using cloud dev environments (e.g. Codespaces/Replit) at work?

#159
post #140

Not me, but I have been looking for a self-hosted CDE; anyone have experience with Eclipse Che they would share?

If you're looking for a self-hosted solution, you can check out strong.network (I work there). Even though I'm biased, we try our best to combine productivity and security with our Cloud Development Environments (CDEs).

Re: Ask HN: Is anyone using cloud dev environments (e.g. Codespaces/Replit) at work?

#160
After our experience of running Codeanywhere for more than a decade, the whole market and technology finally started to converge to the moment when those solutions started to be meaningfully useful in work environments.

Today, with Daytona we are trying to solve just exactly this challange. Daytona is the enterprise-grade GitHub Codespaces alternative for managing self-hosted, secure and standardized development environments.

The unique value of Daytona is that you can self-host it on your own infrastructure and benefit from high-density workspaces which offer efficient resource utilization while ensuring a great developer experience.

Disclosure: Obviously, I work for Daytona, and was working for Codeanywhere. :)

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