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Ask HN: What are you working on?

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141–150 of 252 posts

Re: Ask HN: What are you working on?

#141

A lightweight Python implementation of MapReduce.

Are you planning on making this open-source or writing about this anywhere? Would especially love to follow your progress if you have a blog.

It will be open source (MIT license). I'll definitely post to HN when I make the initial release (should be within the next month).

Re: Ask HN: What are you working on?

#142
post #75

Working on an general game playing artificial intelligence. Nothing grand, I just have a few ideas I'd like to test in real life. It can theoretically play any game, but it's interesting to see if it's actually feasible, since it's turning out to be quite a resource hog.

Can you tell me any more about this?

I bet it involves A*.

Re: Ask HN: What are you working on?

#145
I'm working on a distributed / fault tolerant network filesystem inspired by plan9's Venti. Several of its internals (code for chunking data with rolling hashes, a purely functional ADT for non-redundant storing of large strings, and a coroutining / non-blocking server framework for Lua, somewhat like Python's Twisted and Ruby's EventMachine) have been broken out into their own libraries. I'm almost done with the first two and am working on the third, but its design is being driven by the filesystem. They'll all be released at once when they're done, no time frame yet though. Probably MIT license.

I've also been working an a utility to locate repeated groups of data (particularly geared towards scanning for likely copy-and-pasted code), but that's been put on the back burner due to the above project and lack of free time.

Re: Ask HN: What are you working on?

#147

Working on web based speech recognition. Have a demo at http://www.speechle.com but its buggy. I learned a lot making it but it gets frustrating at times. Decoding is done using Sphinx.

Flash's "allow" button is hidden for me (FF3.5, OS X): http://abstractnonsense.com/Screen_shot_2010-01-05_at_1.11.1...

Thank you. I was not aware that could happen. Can you please try again?

Re: Ask HN: What are you working on?

#150
post #75

Working on an general game playing artificial intelligence. Nothing grand, I just have a few ideas I'd like to test in real life. It can theoretically play any game, but it's interesting to see if it's actually feasible, since it's turning out to be quite a resource hog.

Can you tell me any more about this?

I guess my explanation sounded more awesome than it actually is - general game playing has been around for a while now (see for example games.stanford.edu and the wikipedia article on general game playing), mine's a stab at it with some homegrown techniques, largely out of personal interest. As I said, I have no idea if my techniques are feasible or actually work yet, but if they do (and I have the time), the general game playing competition at the 2010 AAAI conference isn't out of the question.
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