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Ask HN: What is your “I don't care if this succeeds” project?

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Re: Ask HN: What is your “I don't care if this succeeds” project?

#131

My books on https://datacrayon.com/shop/ fit that description. Although they’re no where near breaking even if I account for even 20% of my time, I’ll continue to work on them because I want to see them finished. I’ve priced them as “early access books” where the price grows as the content does as a way to gain some kind of interest and support the work!

Thanks for posting, these look great.

Re: Ask HN: What is your “I don't care if this succeeds” project?

#132

I made this iOS game: https://apps.apple.com/us/app/two-birds-one-stone/id15396463... I have wanted to be able to play this game for a long time, and probably thanks to pandemic, I did the work to enable it to be shared with others. It has made a grand total of 3 sales this year, and that isn't really bothering me (the main frustration is the apple developer fee...) There is various info (including a trailer of sorts…

Best $1.99 I spent all morning.

Your score disappears on game over, so I didn't get a chance to see my exact high score. Somewhere in the 1,700s I think.

Re: Ask HN: What is your “I don't care if this succeeds” project?

#133

I made this iOS game: https://apps.apple.com/us/app/two-birds-one-stone/id15396463... I have wanted to be able to play this game for a long time, and probably thanks to pandemic, I did the work to enable it to be shared with others. It has made a grand total of 3 sales this year, and that isn't really bothering me (the main frustration is the apple developer fee...) There is various info (including a trailer of sorts…

Why don't you have that video on the app store listing? It would explain the game so much better than the 2 screenshots you have up there?

Re: Ask HN: What is your “I don't care if this succeeds” project?

#134

My books on https://datacrayon.com/shop/ fit that description. Although they’re no where near breaking even if I account for even 20% of my time, I’ll continue to work on them because I want to see them finished. I’ve priced them as “early access books” where the price grows as the content does as a way to gain some kind of interest and support the work!

Corrected link for the lazy: https://datacrayon.com/shop/

Thank you - missed that!

Re: Ask HN: What is your “I don't care if this succeeds” project?

#135
post #133

I made this iOS game: https://apps.apple.com/us/app/two-birds-one-stone/id15396463... I have wanted to be able to play this game for a long time, and probably thanks to pandemic, I did the work to enable it to be shared with others. It has made a grand total of 3 sales this year, and that isn't really bothering me (the main frustration is the apple developer fee...) There is various info (including a trailer of sorts…

Why don't you have that video on the app store listing? It would explain the game so much better than the 2 screenshots you have up there?

I'm working on it. It is incredibly hard to get videos in the format that apple demands when you have limited hardware. I now have an M1 mac, and I was hoping it could do things in real time in the simulator so I could capture videos that way, but something about OpenGLES support or whatever that I don't understand means that simulators still run really slow.

Re: Ask HN: What is your “I don't care if this succeeds” project?

#136
post #64

A native GUI library https://github.com/yue/yue . It was a disaster when I announced it on Hacker News, and I got numerous harassments from strangers. But anyway 3 years since then and I'm still working on it. Edit 1: 2 => 3 years Edit 2: If anyone is interested, I wrote a blog on the mistakes I made http://cheng.guru/blog/2018/02/18/lessons-learnt-from-open-s... .

Re: the disaster - had to look it up [1], but it didn't help that you didn't answer any of the (pretty serious) questions raised in response to your announcement. [1] https://news.ycombinator.com/item?id=15218067

I answered the question in the first section of my blog -- I copied the `ArcTo` code from WebKit and I admitted it was a license mistake, and the copied code had been deleted 3 years ago.

Re: Ask HN: What is your “I don't care if this succeeds” project?

#137
I made a web app where you can create marketing images and videos of your saas app / software product.

Built it for fun - mainly to learn puppeteer, how to set up auth, node.js, GSAP and how to write serverless functions.

Biggest highlight so far: got featured in the Google official blog.

App here: https://glitterly.app

Re: Ask HN: What is your “I don't care if this succeeds” project?

#138
post #132

I made this iOS game: https://apps.apple.com/us/app/two-birds-one-stone/id15396463... I have wanted to be able to play this game for a long time, and probably thanks to pandemic, I did the work to enable it to be shared with others. It has made a grand total of 3 sales this year, and that isn't really bothering me (the main frustration is the apple developer fee...) There is various info (including a trailer of sorts…

Best $1.99 I spent all morning. Your score disappears on game over, so I didn't get a chance to see my exact high score. Somewhere in the 1,700s I think.

Thanks for the kind words.

Your highest score should be displayed in small black text under your current score. 1700 is a very impressive score.

Re: Ask HN: What is your “I don't care if this succeeds” project?

#140
A Lisp machine from the 80s from a parallel universe with hi-res graphics and sprites, built-in p2p networking on a rudimentary "WWW clone", sound engine, database support, etc.

https://z3s5.com

It's quite functional but nothing to download yet. I expect it to be out of alpha by the end of this year. I plan to put it on Steam but I don't think it could be a "success" - it's, mildly put, quirky. Maybe I should add mouse support.

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