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Ask HN: What are you working on? (May 2025)

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121–130 of 1001 posts

Re: Ask HN: What are you working on? (May 2025)

#123
I’m building Electrobun (https://github.com/blackboardsh/electrobun)

It’s an alternative to Electron/Tauri that uses Bun.

It has a bsdiff based update mechanism that lets you ship updates as small as 4KB, a custom zstd self extractor that makes your app bundle as small as 12MB, and more.

I’m currently working on adding Windows and Linux support.

Re: Ask HN: What are you working on? (May 2025)

#124
Ostensibly, making French cleats to put on the walls around my house to hang all my computers (and other stuff) on.

In practice, writing journal entries about why I can't seem to get myself to make all these French cleats that I supposedly need.

Also some software stuff.

Re: Ask HN: What are you working on? (May 2025)

#125

Testing the limits of vibe coding. Created a programming language 100% via prompting a o4-mini-high, but did carefully review the code. https://github.com/ryanmcdermott/spress

Sounds interesting. How much manual labour you had to do? Or was the code completely vibe coded and not edited?

Re: Ask HN: What are you working on? (May 2025)

#129
I'm working on an AI web game generator for businesses. I spent a year developing our custom game engine to build a few games that didn't work, but I made the game engine to have reusable modules we can reuse for creating new games quickly . Now I've pivoted to allow anyone (business especially) to create new games on the fly.

here the games result so far: https://playcraft.fun

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