They probably need updating as Kaboom had a few updates, but I was surprised by how much the writers enjoyed making the games. A bit like building Flash games but without needing to add in all the free vulnerabilities.
Let me know if you try them!
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They probably need updating as Kaboom had a few updates, but I was surprised by how much the writers enjoyed making the games. A bit like building Flash games but without needing to add in all the free vulnerabilities.
Let me know if you try them!
He also wanted 3D but once we added some great looking dinosaur sprites (generated with DALL E) he was fully engaged. I'm a ruby developer and it's been a joy learning the differences between web and game dev.
Knowing that we can easily distribute on mobile platforms, web, Steam and Switch once we're ready has kept us coming back.
Side note: I was around the same age as your son when I was first introduced to Scratch. Although not a “real” programming language, it did help me grasp the logic and really gave me a head start years later when I actually started learning programming in Python.
If he's ok starting with the basics of coding and 2D game development then Code Combat's original Game Development 3 Course Series is pretty good to start with if you want him to go autonomously with out basically having him type out/copy pasting what you are doing.
https://codecombat.com/play/game-dev-1
If they are willing to do 2D and can follow a tutorial I'd recommend microstudio.dev using Lua/Python/JS or Microscript.
I allowed me to start with very simple no-code and move on to incrementaly add codes nipets here and there. Eventually I went crazy and tried to make a game fully with code, avoiding all the tools the engine gave me, just as an experiment (I was very proud of the resulting code-generated UI).
I made so many games with it as a kid! 100% recommended!
Nintendo Game Builder Garage for the Nintendo Switch will get him started. https://www.nintendo.com/en-ca/store/products/game-builder-g... The app has tutorials and built in games to get him to work up to making a game. Surely, his current game is too ambitious for him to pull off but this will get him making something and thinking about programming. There is also RPG Maker depending on the style of game: https://www…
Game Builder Garage looks really interesting, thanks for the suggestion. Do you have any experience with Dreams on PlayStation, for comparison? My son and I have been using and enjoying Dreams but I do feel that he would be better off with something a step down in terms of complexity and challenge. GBG looks like it could be the sweet spot.
If it's just level building, then Super Mario Maker 2 (also Switch) and Levelhead (Steam, more accessible on Switch). There's also BQM (Steam,Switch) for isometric dungeon designing.
RPG in a Box: https://rpginabox.com/