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Ask HN: 9-yo son wants to build a game, I'm lost. What can I do?

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121–130 of 391 posts

Re: Ask HN: 9-yo son wants to build a game, I'm lost. What can I do?

#121
We did some tutorials and a book[0] on using KaboomJS. One of them is a "3D" game but probably not in the sense you mean.

They probably need updating as Kaboom had a few updates, but I was surprised by how much the writers enjoyed making the games. A bit like building Flash games but without needing to add in all the free vulnerabilities.

Let me know if you try them!

[0] https://makejsgames.com/

Re: Ask HN: 9-yo son wants to build a game, I'm lost. What can I do?

#122
Not 3D but my 7 year old and I have been having loads of fun with DragonRuby[0]

He also wanted 3D but once we added some great looking dinosaur sprites (generated with DALL E) he was fully engaged. I'm a ruby developer and it's been a joy learning the differences between web and game dev.

Knowing that we can easily distribute on mobile platforms, web, Steam and Switch once we're ready has kept us coming back.

[0]: https://dragonruby.org/

Re: Ask HN: 9-yo son wants to build a game, I'm lost. What can I do?

#123
He’s very young. I think starting with scratch would be nice. 3D is too complicated for a 9 year old and assets are expensive.

Side note: I was around the same age as your son when I was first introduced to Scratch. Although not a “real” programming language, it did help me grasp the logic and really gave me a head start years later when I actually started learning programming in Python.

Re: Ask HN: 9-yo son wants to build a game, I'm lost. What can I do?

#124
This could be of interest if it has to be 3D. I haven't tried it myself but Code Combat generally has a series of "wizard style" tutorials.

https://codecombat.com/roblox

If he's ok starting with the basics of coding and 2D game development then Code Combat's original Game Development 3 Course Series is pretty good to start with if you want him to go autonomously with out basically having him type out/copy pasting what you are doing.

https://codecombat.com/play/game-dev-1

If they are willing to do 2D and can follow a tutorial I'd recommend microstudio.dev using Lua/Python/JS or Microscript.

https://microstudio.dev/tutorials/

Re: Ask HN: 9-yo son wants to build a game, I'm lost. What can I do?

#126
My introduction to programming was when I was 10 with GameMaker. I found that the same company has a product with the same name that seems to be the spiritual succesor of it[0].

I allowed me to start with very simple no-code and move on to incrementaly add codes nipets here and there. Eventually I went crazy and tried to make a game fully with code, avoiding all the tools the engine gave me, just as an experiment (I was very proud of the resulting code-generated UI).

I made so many games with it as a kid! 100% recommended!

[0] https://gamemaker.io/en

Re: Ask HN: 9-yo son wants to build a game, I'm lost. What can I do?

#127
post #23

Nintendo Game Builder Garage for the Nintendo Switch will get him started. https://www.nintendo.com/en-ca/store/products/game-builder-g... The app has tutorials and built in games to get him to work up to making a game. Surely, his current game is too ambitious for him to pull off but this will get him making something and thinking about programming. There is also RPG Maker depending on the style of game: https://www…

Game Builder Garage looks really interesting, thanks for the suggestion. Do you have any experience with Dreams on PlayStation, for comparison? My son and I have been using and enjoying Dreams but I do feel that he would be better off with something a step down in terms of complexity and challenge. GBG looks like it could be the sweet spot.

I'll also highly recommend GBG. My eldest had a good time building very creative things when he was about 9, and my younger son who is 6 has built a 3d platformer. i haven't a clue how to program it, but they pick it up easily! Also, they both love Scratch (not Jr) on a browser. Not 3D, but a great outlet for their ideas.

If it's just level building, then Super Mario Maker 2 (also Switch) and Levelhead (Steam, more accessible on Switch). There's also BQM (Steam,Switch) for isometric dungeon designing.

Re: Ask HN: 9-yo son wants to build a game, I'm lost. What can I do?

#128
post #6

RPG in a Box: https://rpginabox.com/

+1 for RPG in a Box, my 10yo loves it. RPG in a box provides everything to start with simple games (map editor, visual scripting, voxel editor, sound editor, ...), and the minecraft-like/retro style helps managing the kid's expectations. And there are a bunch of great tutorials on youtube.

Re: Ask HN: 9-yo son wants to build a game, I'm lost. What can I do?

#129
If it helps this was in broad terms my offspring's journey into programming. But remember that everyone learns differently. When he was 8 or 9 we started tinkering with an arduino set. Not so much programming but mostly connecting electronic bits and see what happens. From then, our heir sped through a game programming with python book and asked for more... but the interest was not so much to build a game engine rather build a game on an established engine. After much YouTubing, our first born made a short list between Unity, GameMaker and Unreal -- Unity won. From there it was very much a self taught journey. 6-7 playable games have been released, from a tiny 2D sidescroller, a 2D dungeon crawler, a 3D FPS, a 3D survival game, a multiplayer game like Towerfall Ascension,... the Works. Importantly sounds and graphics are original. I'm quite proud of the accomplishments. Adjust your expectations because it takes time, measured in years, not weeks! For our case in particular, dedication, concentration, and a healthy dose of tolerance for frustration, really helps to chug along.
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