Earlier quoted context omitted.
That guy completely relied on the financial support of his girlfriend for years. I think he did some odd jobs here and there, but mostly he was just working on the game not making any income. Obviously for that game it paid off in spades, as they were millionaires pretty much overnight once it was released, but that won't be the case for every game, or in fact most games, and it's not something you should ask of your…
I didn't know that part about his girlfriend. I've had a hard time finding info on what he did. But I wasn't suggesting that it's a "good" way to make it. I just said it's something to do to help.
Ask HN: I'm quitting my job, will create a game – any advice?
121–122 of 122 posts
Re: Ask HN: I'm quitting my job, will create a game – any advice?
#122I love that energy, and totally sympathize with the desire to take charge of your own vision. One of the great things about this industry is the willingness to take risks. Creating my own successful game is one of my life goals as well! Game creation can be a really meaningful experience and its a great combination of a lot of different skillsets. It's also a ton of fun. But. If you want to make this successful, firs…
There are a lot of replies in this thread but yours is the only one worth reading. You gave really valuable advice and insight instead of the usual "game making is lottery" and "don't do it" babble that does not give any reasons at all. I hope the OP reads your post. Just commented to say thanks for the quality post :)