My friend and I are building Strandfall, a highly physical outdoor larp (live action role playing game) that uses custom spatial computers: https://strandfall.com Players are survivors of a global disaster that has unleashed mysterious, deadly storms. For three hours, they investigate the origin of the storms and make fateful decisions about their future as individuals and as a community. We received Immersive Arts f…
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Ask HN: What are you building that's not AI related?
101–110 of 265 posts
Re: Ask HN: What are you building that's not AI related?
#102Re: Ask HN: What are you building that's not AI related?
#103Re: Ask HN: What are you building that's not AI related?
#104Re: Ask HN: What are you building that's not AI related?
#105Yes, I know that [insert LLM here] could do a lot of that conversion for me in mere minutes. No thank you. I'm doing it, in part, for the doing.
Re: Ask HN: What are you building that's not AI related?
#106Might add JSON feeds, RSS for now. Main goal was to validate if anyone is using these releases 2 years later (forks?), and the answer seems to be no. The FSL premise for delayed releases is primarily around risk mitigation (if company goes bankrupt or bought out), and that is also yet to be tested. Most FSL/BUSL forks are at the moment of license change (OpenTofu for eg).
As another datapoint, Oxide is maintaining their fork of Cockroach, but has ignored all future releases (that became FOSS).
Re: Ask HN: What are you building that's not AI related?
#107Working on an audio streaming platform powering an indy internet radio. Looks like Icecast & friends show its age and a similar product can be easily built with the functionality cast down to simply robust streaming & handling "timed playlists". I enjoy every bit of knowing exactly what happens in the code. It's not open source atm, but will be. It's in Go, is a pleasure to write and the deployment takes minimal amou…
Was recently looking for such a streaming thing; just streaming from a set of MP3s in a folder, nothing fancy. The majority looked too complex, with too many moving parts, for my idea. Found one in Go that might interest you too: GoFM. Although I dropped my idea for now, I'd love to see yours come to life, too.
https://medium.com/@icelain/a-guide-to-building-a-realtime-h...
And then, modified a lot. At some moment I will open it back. (Author's MIT license allowed closing it; I did it actually because I embedded a number of idiosyncrasies related to the radio service that shouldn't be disclosed; but with some amount of work it can be divided into an open and closed part).
The broadcasting skeleton from that original blog/github project is good, though! It might work for your case.
Please keep in mind it's better to stream AAC than MP3. Basically any format you'd probably want to use can be converted to AAC with ffmpeg.
AAC has a simple frame format and it's easy to decipher it; I use it to always send full frames, even when one would want to skip to the next song - by doing that the client behaves more smoothly.
Re: Ask HN: What are you building that's not AI related?
#108Also, all of my open source projects (https://forge.sciactive.com/sciactive) use my SciActive Human Contribution Policy (https://sciactive.com/human-contribution-policy/), which bans AI contributions.