Ask HN: What was an interesting project you started and finished over a weekend?
101–110 of 242 posts
Re: Ask HN: What was an interesting project you started and finished over a weekend?
#102In this phase, you had to use cursor keys to move your character, again, a super chunky pixel, from the bottom of the screen, through the maze-like wall, to the top of the screen. If you reached the top, you won the game and were awarded a score equal to the number of blocks placed in the wall, minus your number of steps.
What made the game surprisingly fun was the tension you felt when the wall was being built. If you pressed the spacebar too soon, the wall would be too easy and your score would be low. But if you waited a little too long, the wall will be impassable and you'd lose. No points.
This dynamic was especially fun when multiple people played in sequence against one another, trying to get the high score.
Anyway, I remember that game took a weekend to write when I was a kid.
I also remember that my father, for some reason, really liked that game. He would comment for years after about how much he liked it and would like to play it again. But we no longer had that old TRS-80.
Fast forward to 2023. As a Christmas present for my dad, I recreated the game in a web browser. Again, it took about a weekend's worth of on and off work.
He was surprised and delighted by this gift. Over the next few weeks he'd send me the occasional email proclaiming his new high score.
Anyway, the whole thing runs client side, so if you want to experience 45 year old gaming, here you go:
https://blog.moertel.com/wall_of_denial/
Scores over 3200 are considered pretty good.
P.S. Although the laughably bad on-screen instructions don't say so, you can play the game on a phone. Move your character by clicking the top, left, bottom, or right of the game screen.
Re: Ask HN: What was an interesting project you started and finished over a weekend?
#103Re: Ask HN: What was an interesting project you started and finished over a weekend?
#104A minimalist MP3 player for my grandmother. The whole user interface is a single physical button on her desk : - ON : indefinitely play all MP3 files randomly - OFF : stop playing The longest task was to find her favourite pieces of music from my aunts and uncles. https://github.com/remipch/radio_colette
Re: Ask HN: What was an interesting project you started and finished over a weekend?
#105Not very mobile friendly btw (sorry)
Re: Ask HN: What was an interesting project you started and finished over a weekend?
#106https://github.com/checkly/headless-recorder - got ~15k GitHub stars. - AWS copied it. - We deprecated it as better stuff came on the market with @playwright/test's codegen. But I did code the initial version in a weekend. Was called Puppeteer Recorder then.
What did AWS do?
Re: Ask HN: What was an interesting project you started and finished over a weekend?
#107Re: Ask HN: What was an interesting project you started and finished over a weekend?
#108I slapped together a little shareable sprint calendar tool, since I was constantly finding myself having to click too many times in other tools to get what should be a simple at-a-glance overview. I now use it almost every day, during team or stakeholder chats at work. My team runs with: https://sprintcalendar.com/3-week-sprints/start-2020-12-03/r... I've only tweaked it a bit since then, after sharing it and getting…
This weekend I went looking for calendar widgets and after trying approximately 5 I couldn't find any where the UI felt intuitive.
I made my own instead. Maybe I'll strip out the internal stuff and share it and it can be yet another unintuitive calendar widget for the next person.
Re: Ask HN: What was an interesting project you started and finished over a weekend?
#109I built a macOS menubar app that just... pings: https://github.com/attheodo/Pingu
Re: Ask HN: What was an interesting project you started and finished over a weekend?
#110I installed a vpn on my AppleTV and couldn’t tell if it was actually working/secure. So I created my first ever swift app, for TVOS (AppleTV). The app checks if your vpn is active, and tells you your public ip and geo location on a map (also deployed a small service on fly.io to ping/detect this). Using copilot/chatgtp it was a doddle. Of course Apple refused to put it in the App Store because it doesn’t have enough…
How did you use copilot given that tvOS uses Xcode?