I built http://start9.io three years ago - the idea was to somehow manage to show video game publishers that a 'professional' vintage gaming platform was something that could attract users. I wanted it to be the Netflix of the retrogaming. Unfortunately, I never managed to find cofounders that were as much motivated as I was - each one I worked with was working on it as a hobby more than anything else, and I usually…
Ask HN: What's a side project you built to make money that hasn't?
101–110 of 476 posts
Re: Ask HN: What's a side project you built to make money that hasn't?
#102The idea, I think, is sound. I worked on the system for over a year, and there are many interesting ideas. The big problem is that it took way more resources to launch than I could ever do alone. I would need sales, support, sysadmin, developers, designers, etc. Everyone calls it my billion-dollar idea, but I truly couldn't and can't do it alone.
The lesson learned is, think big, but not so big you can't handle the work-load. If you are working every day and falling behind two days, the side project is far too large.
Re: Ask HN: What's a side project you built to make money that hasn't?
#103It turned out, it is hard to convince farmers to ditch their trusty excel sheets and notepads and start typing all those info into computer program. I managed to find few customers, but they haven't stick for longer than one year.
I spent about one year of fulltime work (spread over two years). I always tried to expand the product: I started with vineyard management software, then add the production part and then started coding all the CRM, POS and warehouse management. I hoped to attract more users with more complex solution, but I was wrong.
After three years I am still using it daily (I do own winery), but I am only active user right now and I did give up trying to sell it. I do some occasional development, from time to time when I need something in my farm, but thats it.
Re: Ask HN: What's a side project you built to make money that hasn't?
#104I made Word Nazi, which is essentially just a dirty version of Taboo (in the same way that Cards Against Humanity is a dirty version of Apples to Apples) in app form. Lessons learned: * I should've paid someone to do some decent graphics, turns out "minimalist aesthetic" is not the same as "no effort put in to design" * Making it a free demo, with the full game available as an in-app-purchase, sounds like a good deal…
That's an awesome website. Some highlights: >Here is a small sampling of our Services offerings: >GUID duplication >Lamp stacking >Despondency injection >We're hiring! If you're a best-in-breed, 10x, full-stack rock star, we want to talk to you about joining our "posse". Here's what we're looking for: >Senior Java Developer - Develop 15-20 Senior Javas per day Maybe you should try to monetize fake companies instead.…
Re: Ask HN: What's a side project you built to make money that hasn't?
#105I built http://start9.io three years ago - the idea was to somehow manage to show video game publishers that a 'professional' vintage gaming platform was something that could attract users. I wanted it to be the Netflix of the retrogaming. Unfortunately, I never managed to find cofounders that were as much motivated as I was - each one I worked with was working on it as a hobby more than anything else, and I usually…
Re: Ask HN: What's a side project you built to make money that hasn't?
#106I built the first version of LICK in 2015 because I was frustrated with the (then) state of distributed note taking. And because I wanted Sublime Text-like editing capabilities. I... didn't really have a business plan, but I guess I had hoped to retrofit features into later versions. Being a (not) starving bootstrapping developer filled a fun space in my life, but then life got in the way.
I made the 'new' version to prove a point last year, but it's riddled with bugs and flaws. I still use it religiously to plan my smaller projects, and my shopping. If I had to do it all again, I would have shipped sooner. Duh. Maybe someday, it'll dethrone the mighty Evernote – but until then, it's my glass castle... :)
Re: Ask HN: What's a side project you built to make money that hasn't?
#107I make ~$50 a month right now with it, which is enough to cover the hosting. I haven't really marketed it much beyond my twitter circle of friends but hopefully others will find it useful.
It took about 3 weekends worth of work to complete and is based on Laravel Spark.
Re: Ask HN: What's a side project you built to make money that hasn't?
#108Arcade game developer here. I loved the game concept of ABA's "Defeat Me": http://wonderfl.net/c/9ykQ . SHMUP where each enemy is a copy of you. Round 3 you fight a clone of Round 1, Round 2, mirrored. but I disagreed with several major design decisions: 1) Rounds were too difficult (a deadline came in very fast, the bullets were nearly the size of the ship) 2) Player movement & weapons changed rapidly (speed & numbe…
Have you tried reaching out to physical arcades? It requires a physical cabinet, but most arcades in the US that I've been to are very receptive to indie arcade titles.
Cabinets are expensive to build + take effort to maintain (replacing parts) so it would have to be calculated.
I've done a little bit of prototyping in "play games on a shared screen with your cellphone" that I think might be more conducive to the barcade scene. Something I might look into further; right now my next focus is on a GPS-based ChooseYourOwnAdventure + some tools for indie developers.
Re: Ask HN: What's a side project you built to make money that hasn't?
#109If I did it again, I would set aside a lot of time promoting it and focusing on it. Eventually it just took away from my main business and even though I love the idea I stopped thinking about it. Maybe I'll go back one day.
Re: Ask HN: What's a side project you built to make money that hasn't?
#110I have a project which may never generate revenue, despite the fact I spent 2 months after hours working on it. I did a dumb thing and dove directly into the project without first finding a fit or customer base for it. More or less, it's a scheduling application that allows a user to set when they're open and allow anyone to book that time for however much the original scheduler valued that slot of their schedule. It…
If you're not averse to the niche scheduling appointments for such people could be an interesting thing to work on. That could cover both men/women working "at home", and those who are going on tours to various cities (something that is pretty common).
Depending on where you're based this might be an immediate non-starter, but I've talked to a lot of people who hate the established publishing platforms, and scheduling is a recurring source of pain I hear about.