it's an open source project, so this not only helps me having a clear idea of what I'm meant to be doing, but it also helps others to contribute to it, by giving a precise idea of what can be worked on at any given time.
Ask HN: How do you manage your one-man project?
11–20 of 62 posts
Re: Ask HN: How do you manage your one-man project?
#12Keep a simple list of things to do as a backlog and maybe another list of "would like"s. I personally use SimpleNote and Notational Velocity for both.
Re: Ask HN: How do you manage your one-man project?
#13Re: Ask HN: How do you manage your one-man project?
#14Plain text. In my case Emacs org-mode.
Re: Ask HN: How do you manage your one-man project?
#15A todo list app can also be useful, but only if using it is something you use out of habit. That's why Github issues fits nicely with me, because it fits with my natural workflow (filing issues or scouring issues of software I want to use).
Re: Ask HN: How do you manage your one-man project?
#16Re: Ask HN: How do you manage your one-man project?
#17I use Trello. I have just one board. I keep one list per project, plus a list for ideas, and a list for priority TODOs -- stuff I need to get done today or tomorrow but for whatever reason didn't do immediately.
I have one big project, so I have a Trello board for that, with lists for: Today, Tomorrow, and then future work by discipline (it's a game, so things like: gameplay, rendering, art, design, etc.).
Every morning, the first thing I do is check my today list. If it's empty, I move some things from the tomorrow list in. Then I fill up the tomorrow list with things from the future work lists.
This means I have a list of all the work I need to do, but I don't explicitly plan more than a couple of days ahead - things are too variable for that.
Once tasks (in the today list) are done, they get moved to a 'done' list that I can review later.
It's simple, and seems to work fairly well for me.
Re: Ask HN: How do you manage your one-man project?
#18Re: Ask HN: How do you manage your one-man project?
#19Generally though, I find that having a site out there and people using it is the best motivator to keep pushing forward. It creates a real sense of urgency and priorities, and you simply won't have the luxury of not focusing on the important stuff that affects people's experience.
Re: Ask HN: How do you manage your one-man project?
#20You're (usually) not going to accomplish much, macroscopically, until you've done a fair amount of ground work (e.g. learning APIs). You need to keep that ground work fun, so whatever structure you impose on the process (to-do lists) needs to be focused on improving this factor.