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Ask HN:To build a GUI should I take the HTML5/js path or stick to older techs?

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Re: Ask HN:To build a GUI should I take the HTML5/js path or stick to older techs?

#11
post #8
post #5

Check out enaml - https://github.com/enthought/enaml . It makes writing UI's in python really fun.

Still it relies on wxPython or PyQT which is my problem because you are limited to the existing widgets somehow (or you need to create your own widgets and then it is slow and painful).

Writing custom widgets in Qt isnt half bad.

Re: Ask HN:To build a GUI should I take the HTML5/js path or stick to older techs?

#12
post #7

Earlier quoted context omitted.

@mouseroot. Ok thanks for the advice. When I was talking about http server, I meant locally on the user's machine(start a nodejs for example and kill it when the user stop the application somehow). Other solution is to use chromium with a filesystem extension. Do you have tricks or advices for that ?

http://www.html5rocks.com/en/tutorials/file/filesystem/ and heres something i tossed together yesterday :D http://cssdeck.com/labs/nt3httvf that site html5rocks shows alot of cool stuff some of it only works in chrome but most of it is cross browser, hope this helps

Ok I will check the html5rocks web site. Thanks

Re: Ask HN:To build a GUI should I take the HTML5/js path or stick to older techs?

#13
Depends on what you want to do. For gui development you should use a solution that has a GUI editor so you dont have to manually code your interface , i find it pretty important , that's why in my opinion Java with Swing is still the easiest way to go for multiplateform GUI development. Java is not that hard and tools like eclipse or netbeans provide gui editors. You want to use HTML5/Javascript ? then go with adobe air , you will be able to develop your app in full javascript/html and take advantage of the air API, and deploy in any plateform that can run air.
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