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Ask HN: How can I recover and run my old mobile game from the 2010s?

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11–20 of 51 posts

Re: Ask HN: How can I recover and run my old mobile game from the 2010s?

#11
The Tiger Woods PGA Tour game on IPhone in the 2010s was a full fledged PGA tour game with fun entirely 3D golf courses and a full career of tournaments and points to earn and spend, I consider the best full 3D game ever on IPhone and spent many hours playing it

Re: Ask HN: How can I recover and run my old mobile game from the 2010s?

#12
post #3
post #2

I found an Android version of your game on 4pda, Russian forum about devices and apps: https://4pda.to/forum/index.php?showtopic=290300#entry102680...

Amazing! Now you need to find a device that can still run it :-)

jadx can probably disassemble it pretty thoroughly. I think you can give it the APK directly, or just unzip it and give it the classes.dex.

Assuming everything goes smoothly, you could potentially resurrect a compilable project in about a man-week, or two, or three...

Re: Ask HN: How can I recover and run my old mobile game from the 2010s?

#13
post #5

Where did the source code go? I have all the code from dumb little games I made (and never released) from almost 20 years ago.

I've lost so much code, photos and other digital assets over the years. I regret losing most of it, yet I can seem to get started on archiving the things I care about. So many funny little project, so much code I'd like to revisit, so many photos lot. Any recommendations on how to start a life as a digital hoarder?

As far as software projects go I'd say GitHub or whatever VCS you prefer. For photos and documents etc you could look into cloud storage like OneDrive. A friend recently told me about filen.io which provides a similar service but with encryption. Not sure whether OneDrive also supports encryption.

Re: Ask HN: How can I recover and run my old mobile game from the 2010s?

#14
You can use Android Studio (or other virtualization / emulation) to set up an older version of Android and then you use one of the various sites that "archive" games:

https://developer.android.com/studio/releases/past-releases/... https://www.mobygames.com/game/54420/putter-king-adventure-g...

I've used Bluestacks to play the entire somewhat recent Monkey Island game on PC because I could not be bothered to play it on my phone but I have no idea how far back their versions go.

Re: Ask HN: How can I recover and run my old mobile game from the 2010s?

#15

The Tiger Woods PGA Tour game on IPhone in the 2010s was a full fledged PGA tour game with fun entirely 3D golf courses and a full career of tournaments and points to earn and spend, I consider the best full 3D game ever on IPhone and spent many hours playing it

That game was ahead of its time. My team worked on the post launch updates/ports of it, and because it was well optimized for the original dev target it was actually a bit of a pain! (The shadows especially).

It was working on that which caused us to find a certain SoC supplier saying different things to different manufacturers.

Re: Ask HN: How can I recover and run my old mobile game from the 2010s?

#16
post #13

Earlier quoted context omitted.

I've lost so much code, photos and other digital assets over the years. I regret losing most of it, yet I can seem to get started on archiving the things I care about. So many funny little project, so much code I'd like to revisit, so many photos lot. Any recommendations on how to start a life as a digital hoarder?

As far as software projects go I'd say GitHub or whatever VCS you prefer. For photos and documents etc you could look into cloud storage like OneDrive. A friend recently told me about filen.io which provides a similar service but with encryption. Not sure whether OneDrive also supports encryption.

I really want to store things locally though, and then just stick with cloud as backup. The problem is I also don't want to manage anything complex.

Re: Ask HN: How can I recover and run my old mobile game from the 2010s?

#17
post #5

Where did the source code go? I have all the code from dumb little games I made (and never released) from almost 20 years ago.

I've lost so much code, photos and other digital assets over the years. I regret losing most of it, yet I can seem to get started on archiving the things I care about. So many funny little project, so much code I'd like to revisit, so many photos lot. Any recommendations on how to start a life as a digital hoarder?

> Any recommendations on how to start a life as a digital hoarder

Stop worrying about a well collated archive and just dump everything in a suitable storage medium. I've got years of random side projects and pretty much every photo I've taken going back many years. It's a complete mess, with various duplications, it's just not that big (few hundred GB maybe? I'm away from home so can't open up my NAS and look) so not worth my time to optimize it.

On the flip side it's fun to randomly browse through and take a trip down memory lane. When there's a particular thing I definitely want can be more of a pain to find than if I had any decent organization but that comes up rarely enough that I don't really care.

Re: Ask HN: How can I recover and run my old mobile game from the 2010s?

#18
post #13

Earlier quoted context omitted.

As far as software projects go I'd say GitHub or whatever VCS you prefer. For photos and documents etc you could look into cloud storage like OneDrive. A friend recently told me about filen.io which provides a similar service but with encryption. Not sure whether OneDrive also supports encryption.

I really want to store things locally though, and then just stick with cloud as backup. The problem is I also don't want to manage anything complex.

If you have a NAS you can run Gogs as a container for a git repo.

Re: Ask HN: How can I recover and run my old mobile game from the 2010s?

#19

Earlier quoted context omitted.

I really want to store things locally though, and then just stick with cloud as backup. The problem is I also don't want to manage anything complex.

If you have a NAS you can run Gogs as a container for a git repo.

if you have a NAS you can just use a bare git directory as a remote

Re: Ask HN: How can I recover and run my old mobile game from the 2010s?

#20
post #3
post #2

I found an Android version of your game on 4pda, Russian forum about devices and apps: https://4pda.to/forum/index.php?showtopic=290300#entry102680...

Amazing! Now you need to find a device that can still run it :-)

The Internet Archive already has some emulation support, perhaps Android support is needed? If OP is willing to transfer the copyright to the Archive for $1, I'm happy to facilitate so it has a permanent home.

https://archive.org/details/howtodoupload

(i have archived the APK in Wayback just in case the source in this thread disappears)

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