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Ask HN: Best way to react when your tech demo fails?

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Re: Ask HN: Best way to react when your tech demo fails?

#11
-Always have a backup -Keep on going

An anecdote: I was demoing a game to someone on my iPhone. The game crashed so bad it rebooted the phone (bet you didn't know that was possible.) As the game froze but before it crashed out I immediately began talking to them and made eye contact to shift their focus back to me. Kept on talking and making eye contact so they didn't look at the phone and was able to pretend that it had fallen asleep mid-demo. Hit the home button after it rebooted, entered my passcode, and rebooted the game. Worked the second time and I don't think they noticed the crash.

Re: Ask HN: Best way to react when your tech demo fails?

#12
post #6

Good advice here. I would like to add two things: When Apple demoes desktop applications, they have multiple computers linked to a keyboard-mouse-monitor switch. If the demo fails on one computer, the presenter can quickly switch to a fresh system. IIRC there some videos that show Jobs doing just this. If you can't afford redundant systems or it would be unelegant to have them around, make sure to make a video or a b…

The ones I saw, they do not only do that when a demo fails. Almost every single part of a demo runs on a different machine. That minimizes the risk that your demo, by a series of minute deviations from the script, ends up in uncharted waters (this is especially true in alpha or beta software). It introduces a risk of inconsistencies between scene cuts. Those you can minimize by making sure that the 'scenes' at cut points aren't too complex, and by rehearsing, rehearsing, rehearsing.
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