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Ask HN: Ideas for LLM-Based Games

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Re: Ask HN: Ideas for LLM-Based Games

#12

some detective game where I interrogate suspects.

Yeah I did just that. CatchingKillers.com hosts the game. The first two stories are playable. Sour Grapes of Wrath, taken from an excellent pdf I found online. The other, The Masquerade Murder of Charleston Manor, is custom story for the game. The third story hasn't been finsihed. So not really payable. I have set the limit on that gpt account to $5 so I don't get abused, but should be enough for a bunch of runs of the games if someone wants to try.

Re: Ask HN: Ideas for LLM-Based Games

#13
post #7

I built a JavaScript library for creating LLM-based game NPCs, here's a video demo: https://github.com/bennyschmidt/ragdoll-studio/tree/master/e... You drop all their knowledge into a file, like .txt. or .html and it uses RAG to learn everything in the file, so if it's a vendor things like shop inventory, prices, or if it's a storyteller/questgiver you can give it knowledge the player must uncover, etc. It uses the L…

Well done! Hope your project gets some deserved attention, looks fine.

Re: Ask HN: Ideas for LLM-Based Games

#14
post #7

I built a JavaScript library for creating LLM-based game NPCs, here's a video demo: https://github.com/bennyschmidt/ragdoll-studio/tree/master/e... You drop all their knowledge into a file, like .txt. or .html and it uses RAG to learn everything in the file, so if it's a vendor things like shop inventory, prices, or if it's a storyteller/questgiver you can give it knowledge the player must uncover, etc. It uses the L…

Well done! Hope your project gets some deserved attention, looks fine.

Thanks I appreciate it! Maybe when I start producing stuff with it and putting it on itch.io and other places, just need to get it out there outside dev circles :)
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