Ask HN: How do you decide on what to build/avoid decision paralysis?
11–13 of 13 posts
Re: Ask HN: How do you decide on what to build/avoid decision paralysis?
#12I don't know, it's like. You have to keep building, keep the momentum up and do some periodic direction checks, but don't let it get out of hand with your time. I would be building my first product to this day if I was not forced to take a pause. But since I took that pause, my knowledge got updated and all things considered I think I will be building the idea I decided to skip earlier.
All product ideas that I have are complex, and even the simplest one requires some 5,000h total to launch. I learned that if even something that I considered simple takes time, maybe I overshat the complexity of the more complex product and if it's so much time and life sacrifice, I will pick the idea I'm more interested on and don't mind it taking more time. If it fails, at least I know that I did not kept anything back. If the simpler idea failed, I would be full of regret that, it failed anyway, I should have pushed for the thing I was more interested about.
I hope that once I invest in a product enough time, there will be no going back and no reason to question direction anymore. I spent 1,500h on this one, and it's still such a long way to go that scratching it can be justified, especially since I'm re-using some of that code. But once I settle on that more complex idea, push some 3,000h, I will know that there's no going back and I need to go all the way to 10,000h or whatever it will take to build it.
That said, I think it's valuable to question too much. So much in this game depends on what you build. No matter how shiny the product is, if it's useless.