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Ask HN: What do you think of the Google Stadia?

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11–20 of 92 posts

Re: Ask HN: What do you think of the Google Stadia?

#11
Having been mobile / traveling a lot. I tried using multiple cloud gaming services. I didn't want to lug around a gaming laptop.

The biggest issue I've had is internet. Outside of my own home the internet has been slow, laggy, or compressed the image to much. It's generally unplayable.

In between being able to afford a gaming device. I used parsec, and rented a machine to play games. FPS online multi player games were very difficult. The latency was to much for that. But other games, strategy, sports, etc. Worked fine. It was also great being able to connect anywhere and have my full game suite.

Right now I'm trying something similar in my home setup. I switched mobile gaming to old emulators and indies. With a bluetooth controller. (Ryzen 2700u). My home server is running a windows vm for gaming, and I stream everything over gigabit lan. That is working wonderfully so far.

I see this going two routes. For the casual gamer. As long as we have good internet. Then this can be a big win. Discarding the drm and ownership concerns.

For the more enthusiast / pro gamer. With the spark of 144hz freesync and gsync monitors. I don't see these streaming services being able to keep up. I still see a number of gamers wanting to build a gaming rig. I want to because I think it's fun. I just hope that this doesn't harm/limit any of the other gaming stores.

Re: Ask HN: What do you think of the Google Stadia?

#12
I watched the entire keynote. IMO, definitely industry breaking if they can deliver what they're promising. Their demo with Assassin's Creed Odyssey overall went well. I'm sure they're hard at work cutting down on input lag and being able to scale. Can't wait to try it out!

Re: Ask HN: What do you think of the Google Stadia?

#15
Yet another nail in the non-google Internet. From tech point of view - it may or may not work for SOME games for SOME audience mostly depending on the marketing and ease of setup/use. It won't make a dent in the AAA gaming, at least in the nearest 3 years.

Re: Ask HN: What do you think of the Google Stadia?

#16
I tried Steam inhouse game streaming a few times and the result was decent. I have gigabit ethernet in my house, so latency was superb but video quality was noticeably different than the the actual game running on the host. My host is a beast so I got no idea why this discrepancy.

If Google can keep latency low and graphics as close as possible to original, then it has the possibility of being a Netflix for gaming. IMHO, Google need to focus on 3 things: latency, price and game library. Without those, it will fail or be a niche product considering that for 600ish$ you can build a pretty decent gaming PC.

Re: Ask HN: What do you think of the Google Stadia?

#17
Absolutely pointless.

without client and server side input prediction you get huge input lag - way above tolerable ranges.

with input prediction you get annoyed players that their character doesn't do what they want. Plus with multiplayer games you get extra lag on top of that. And lets not forget about local input lag.

Transfer speed requirements are sky-high.

Also - can i just own something? i don't want to perpetually rent things.

I would really hate it if google attained yet another 'monopoly'.

Re: Ask HN: What do you think of the Google Stadia?

#19
post #3

Earlier quoted context omitted.

I think they are only focused on the future where almost everyone has fast internet. I like the that they don’t have any load time. It doesn’t look like it’s going to support most games any time soon. It’s going to be mostly hype for a year , I feel.

I don't think they're being realistic about what the world is going to be like any time soon. While the 5th generation cellular protocols will be great for data in cities, it will still leave people in rural areas behind on 4th or earlier generations because the frequencies don't carry well over distances and the wired/optical backbones need to be in place.

In the US perhaps. The EU is aiming by 2020 to have 100% of homes have at least 30Mbps+ available if they want it, and 50% of homes actually using 100Mbps+ (https://ec.europa.eu/digital-single-market/en/broadband-stra...).

20GB in an hour is about 44Mbps, so a 100Mbps connection is probably a good goal if you want Stadia to work well.

I'd expect high-speed connection uptake to be quite a bit higher amongst their target market, so over here betting than the majority of gaming users have 100Mbps+ at home isn't that crazy at all imo.

Re: Ask HN: What do you think of the Google Stadia?

#20
post #7

I don't think gaming needs another competitor, much less one that already has a history of booting its rivals and starting monopolies. Steam is good enough for me. The thing that's horrific to me is the quoted 20GB of data transferred per hour during playtime. I don't have data limits so it doesn't affect me too hard but my Internet connection hovers right around 5mbips per second. I live in a smallish city in Maine.…

> I don't think gaming needs another competitor People said the same about Microsoft in 2001 or whenever it was that they launched the Xbox.

People also said that about Sony when they entered the race against Nintendo and Sega
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