On a heavily-used block with tall buildings on both sides, here's a recipe that will work well: 1. Dig up the street and sidewalks, going down 60-100 feet. 2. At the bottom of this pit, drive in piles if you haven't yet hit bedrock. 3. Build a box, about twenty feet high, to run plumbing, power internet, and other utilities 4. On top of that box, build another one for a train. 5. On top of that box, build another one…
Ask HN: How would you fix cities?
11–20 of 47 posts
Re: Ask HN: How would you fix cities?
#12That's not easy. Take public transit, for instance. Arguably, that would be a good thing to change - supply fast, frequent, convenient public transit. But how would you do it? US cities (with few exceptions) have reached a stable equilibrium where cars are necessary because there's no convenient transit, there's no transit because the city doesn't have the density to make it worthwhile, and it can't have the density…
Of course the U.S. has the chicken-and-egg problem, but public transit is my vote if I could wave a magic wand. I am tired of car cities: more pollution, obesity, rage, and sprawl.
The solution I'd love to see is giving these cities more competition. Let's try to revitalize old cities like Baltimore and Cleveland to give people more affordable options. I've heard Pittsburg is having some success with this kind of thing.
Re: Ask HN: How would you fix cities?
#13On a heavily-used block with tall buildings on both sides, here's a recipe that will work well: 1. Dig up the street and sidewalks, going down 60-100 feet. 2. At the bottom of this pit, drive in piles if you haven't yet hit bedrock. 3. Build a box, about twenty feet high, to run plumbing, power internet, and other utilities 4. On top of that box, build another one for a train. 5. On top of that box, build another one…
Has anything resembling that ever been implemented on a wide scale?
Re: Ask HN: How would you fix cities?
#14On a heavily-used block with tall buildings on both sides, here's a recipe that will work well: 1. Dig up the street and sidewalks, going down 60-100 feet. 2. At the bottom of this pit, drive in piles if you haven't yet hit bedrock. 3. Build a box, about twenty feet high, to run plumbing, power internet, and other utilities 4. On top of that box, build another one for a train. 5. On top of that box, build another one…
It also leaves you a one-block-long tunnel for a train, and another for a road, for years until you get the blocks around it done - probably for decades until you get a system that goes anywhere.
Re: Ask HN: How would you fix cities?
#15On a heavily-used block with tall buildings on both sides, here's a recipe that will work well: 1. Dig up the street and sidewalks, going down 60-100 feet. 2. At the bottom of this pit, drive in piles if you haven't yet hit bedrock. 3. Build a box, about twenty feet high, to run plumbing, power internet, and other utilities 4. On top of that box, build another one for a train. 5. On top of that box, build another one…
It also leaves you a one-block-long tunnel for a train, and another for a road, for years until you get the blocks around it done - probably for decades until you get a system that goes anywhere.
Re: Ask HN: How would you fix cities?
#16Put a limit (e.g. 1) on the number of residential properties any individual person can own within city limits and make them (residential properties only within city limits) illegal to buy for a corporation. A lot of people might think 'socialist' and I may have said the same a few years ago but having seen issues up front, lives (within some cities) are being completely ruined with the hoarding and speculation.
Re: Ask HN: How would you fix cities?
#17Put a limit (e.g. 1) on the number of residential properties any individual person can own within city limits and make them (residential properties only within city limits) illegal to buy for a corporation. A lot of people might think 'socialist' and I may have said the same a few years ago but having seen issues up front, lives (within some cities) are being completely ruined with the hoarding and speculation.
So no-one can move to this city unless they can afford a mortgage there with it's associated closing costs?
Re: Ask HN: How would you fix cities?
#18Re: Ask HN: How would you fix cities?
#19Earlier quoted context omitted.
It also leaves you a one-block-long tunnel for a train, and another for a road, for years until you get the blocks around it done - probably for decades until you get a system that goes anywhere.
Sure, but you have to start somewhere. Why waste money digging up the same street over and over, as most cities do? It seems more efficient to do it once and be done for a long time thereafter.
... cut up the boring machine for scrap!
It's like setting up a giant printing press to print a newspaper, and then printing 10 copies.
Re: Ask HN: How would you fix cities?
#20I'd make them much more walkable, by blocking off certain short sections of streets from car traffic during certain hours. Many european cities do this, and it works well.