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Ask HN: What are you working on? (August 2026)

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Re: Ask HN: What are you working on? (August 2026)

#901
post #883

I'm working on my game "Teufelskreis", a roguelite roulette deckbuilder. Think Slay the Spire meets Inscryption meets Balatro meets Buckshot Roulette. https://s.team/a/4652150 Solo project I've been chipping away at for a while now. I finally wanted to dip my feet in gamedev and it's been super fun with Godot so far! Hoping to release the trailer very soon :)

Looks really good. I'm going to favv'e soon as I get home... i might drop you a line with a few questions, if that's OK.

Re: Ask HN: What are you working on? (August 2026)

#902
I've been looking for a plugin for "AI inpainting" for Gimp3 but couldn't find any that really works? Which seems weird? Anyway, I decided to make my own. Functionally it's pretty simple: you manage prompts and image model (on Openrouter), and then send a layer with instructions for modifications by the model. But it turns out fine-tuning the UI to make it as simple as possible takes some time.

Will release it on ShowHN when ready!

Re: Ask HN: What are you working on? (August 2026)

#904

I got laid off at the end of April and have been building my own personal dream tool since, it's a skeuomorphic carpentry simulator with an agent MCP. You start with real wood specs and a shop full of miter saws, router tables, table saws and the like. Think of it like Sketchup but no extruding rectangles. It's been really fun to build with. Agents can create parametric procedures so e.g. stick framing becomes a simp…

This is absolutely fantastic. Bravo. I'm excited to use it!

Please consider adding metric measuremts support though. My brain can't work in fractions of an inch.

Re: Ask HN: What are you working on? (August 2026)

#907
For occasions like birthdays or Christmas where people want to give you gifts, I have always wanted to ask them to make donations to charities of my choosing instead. So I built an app to enable this: http://donateyourgift.com/ It is very simple but I didn't find anything quite singly-focused like it, so I built it just to scratch my own itch.

Re: Ask HN: What are you working on? (August 2026)

#908
I've been working on and off for many years on my own weather app mainly to learn Swift/ SwiftUI. Forecasts come from national and international weather institutes via https://open-meteo.com/ but I am running my own server component that ingests data from NOAA, MSC, DWD, EUMETNET, CWA, and more for radar-based rain alerts, weather alerts, and my own map layers for the app (radar, temperature, precipitation, radar, pressure, wind, ...). It's based on open and free data and all features will be free to use on release date. I have no intention of making money with this, just something I personally like to use.

Most features are available in NA and EU by now so if this feels remotely interesting, feel free to download. Friends and family tell me it's miles better than what they were using but feel free to check if out and give me some feedback :)

TestFlight: https://testflight.apple.com/join/xf5iJcHh

For some screenshots: https://bsky.app/profile/oscars.love

GitHub (outdated readme): https://github.com/strumswell/oscar-weather

Re: Ask HN: What are you working on? (August 2026)

#909
- Multiplayer Mario Builder 64, via Coop DX. Pretty much done, with playtested macos builds.

- Adding bezier curve support, adding Western duplex support, to kle-ng for keyboard fab. Wanted to build a BIG keyboard, but get ergo support and the pcb gen working for non trivially large builds

Re: Ask HN: What are you working on? (August 2026)

#910

I’ve been working on DeepClause [0], an agentic harness, the core of which is based on Prolog. Every interaction (conversation turn, plan, execute plan, etc.) triggers a small logic program that orchestrates one or more agent loops or prompts. All these programs are completely hackable, so you can easily adjust the core logic and behavior of your agents in a reliable manner. Also, instead of using markdown specs, you…

Pretty cool stuff. Do you think it's possible to easily build a science oriented harness like Ref. [1] in DeepClause?

[1] https://github.com/1stproof/batch-2/tree/main/batch-2-submis...

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