Ask HN: What are you working on? (August 2026)
891–900 of 1001 posts
Re: Ask HN: What are you working on? (August 2026)
#892It also has an online game so people can give me faster feedback of what makes puzzle pieces fun or not
Re: Ask HN: What are you working on? (August 2026)
#893I built and run several SaaS platforms: - https://dave-bot.com -> a full-stack AI platform where you can generate videos, images, music, code, 3d objects with frontier Gen AI models. - https://headsnap.io -> a platform that you can generate images of yourself based on 4 selfies. - https://quantiq.live -> a service providing financial and historical data for stocks, as well as government trades. - https://aivestor.tec…
Re: Ask HN: What are you working on? (August 2026)
#894Worldwide medical standards implementations with Rust for FHIR, openEHR, SNOMED, etc. Official specifications work well with Claude Fable, test automation, and storage using relational databases. Fast Healthcare Interoperability Resources (FHIR) using Rust: https://github.com/fhir-rust/fhir-rust Open Electronic Patient Record (openEHR) using Rust: https://github.com/openehr-rust/openehr-rust Systematised Nomenclature…
Re: Ask HN: What are you working on? (August 2026)
#895Re: Ask HN: What are you working on? (August 2026)
#896Re: Ask HN: What are you working on? (August 2026)
#897Re: Ask HN: What are you working on? (August 2026)
#898Re: Ask HN: What are you working on? (August 2026)
#899I've been working on a private, paid, ad-free and personally customizable search engine: Uruky [1]. To signup you don't provide any information (a randomly-generated account number is assigned to you), and you can run a proof-of-work captcha to get 2h for free. You can choose among many different search providers (for defaults and per query), including Uruky Site Search, powering our own index. Last month we reached…
Re: Ask HN: What are you working on? (August 2026)
#900I'm working on my game "Teufelskreis", a roguelite roulette deckbuilder. Think Slay the Spire meets Inscryption meets Balatro meets Buckshot Roulette. https://s.team/a/4652150 Solo project I've been chipping away at for a while now. I finally wanted to dip my feet in gamedev and it's been super fun with Godot so far! Hoping to release the trailer very soon :)