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Ask HN: What are you working on? (August 2026)

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Re: Ask HN: What are you working on? (August 2026)

#821

I got laid off at the end of April and have been building my own personal dream tool since, it's a skeuomorphic carpentry simulator with an agent MCP. You start with real wood specs and a shop full of miter saws, router tables, table saws and the like. Think of it like Sketchup but no extruding rectangles. It's been really fun to build with. Agents can create parametric procedures so e.g. stick framing becomes a simp…

Awesome! Built a sliding keyboard desk with a drawer for an 88 key MIDI controller. I've been wanting to custom build one of these for a while, this will help! https://app.sawdust.diy/share/b5362e61-39bc-4fa5-a537-38ca78...

Re: Ask HN: What are you working on? (August 2026)

#822
I'm working on Vinaa, an AI chat application for macOS. https://www.vinaa.ai/

While everyone is making their desktop AI app to do both coding and chat in the single app, I'm focusing on chat as first class citizen as I think coding/work and chat are two different things and need different dedicated apps.

While there are tons of similar apps out there, Vinaa is differentiate it from others in terms of user experience and performance. Download it to see it yourself. It is free during beta.

Re: Ask HN: What are you working on? (August 2026)

#823
post #791

Still plugging away on Cassava, a CSV editor that sits somewhere between sublime text and Excel: https://cassava.dev/ . Our most recent releases added first-class xls/xlsx file opening and an autofill handle. The project goals are simple: * Treat CSV files like first-class spreadsheets; don't do anything that isn't supported by serializing to/from CSV files * Be as performant as your favorite text editor while retain…

Look cool! This might turn out to be a really nice tool to use when teaching SQL to my students. If you ever consider an educational license, of course.

Re: Ask HN: What are you working on? (August 2026)

#825
A simple browser extension that makes reading comments pages like this one much easier: clearly marks new threads (and threads with new child comments) since last opened, and makes collapsing / uncollapsing threads easier and prettier: https://github.com/bachmitre/hacker-news-comments

Re: Ask HN: What are you working on? (August 2026)

#826

My wife and I are working on a math/science/CS-inspired jewelry business. We try to create pieces that stand on their own aesthetically but have a hidden meaning. We currently have two styles: lambda calculus based pieces (we depict the lambda/Tromp diagram) where we have Y-Combinator earrings (well, strictly speaking they are one beta reduction away from Y-combinator. Aesthetic oblige) and a pendant depicting a lamb…

You got some solid tips from the other commenters! The jewellery looks good. Remember, jewellery is about identity - can be to signal to others, can be for yourself. Figure out how to "sell" the pieces (in person) before you spend any money on advertising - it only makes sense to turn on the water if you've built a working waterwheel.

Re: Ask HN: What are you working on? (August 2026)

#827
Great to see everyone's projects! I'm building Splorbit - a bullet heaven game with high enemy density and juicy ball physics. It's built enitrely with web tech so you can play it right now in your browser: https://splorbit.vercel.app/ I really want the good old days of web gaming to return. I can't tell you how frustrated I am with platforms like Steam and App Stores. They don't earn their 30% and discovery is utterly broken. My dream is to make experimental/cool/whatever web games and distribute directly to my audience on the web.
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