I actually have been working on it for a little while but this is the first week where it's been quite helpful.
Ask HN: What are you working on? (August 2026)
761–770 of 1001 posts
Re: Ask HN: What are you working on? (August 2026)
#762Re: Ask HN: What are you working on? (August 2026)
#763It's not really ready for public consumption yet, but it's been our exclusive daily driver for the past month.
There are so many projects like it popping up every day, but we believe we have something unique. Current standout features are one click onboarding of new VPSs into the agent fleet. Agent orchestration across all these machines and different harnesses. A Codex coordinator on one machine can run a Grok implementer subagent on another machine and they can talk to each other.
Re: Ask HN: What are you working on? (August 2026)
#764The app is build in native SwiftUI. Since the official HN API returns only one item per request, a single thread would mean hundreds of round trips, so there's a small Go + Postgres service in front that archives the top stories, flattens comment trees into one response and caches them.
Big shoutout to https://hckrnews.com, which gave me the initial idea. I wanted to create something similar for mobile that can also handle comments and discussions.
Other features include
* bookmarks
* code block and markdown rendering
* no ads, no tracking
Re: Ask HN: What are you working on? (August 2026)
#765It's my first game aiming for a commercial release on Steam, so it's taking me longer than expected. Have been working on it for eight months now.
Re: Ask HN: What are you working on? (August 2026)
#766A game about cutting firewood while drinking beer. Cutting logs lets you sell firewood, which you spend on increasingly absurd upgrades (axes, wood types, booze). And yes, you can absolutely hack yourself in the kneecap! It's my first game aiming for a commercial release on Steam, so it's taking me longer than expected. Have been working on it for eight months now. https://store.steampowered.com/app/4521770/Drunk_Woo…
Re: Ask HN: What are you working on? (August 2026)
#767Fast Healthcare Interoperability Resources (FHIR) using Rust:
https://github.com/fhir-rust/fhir-rust
Open Electronic Patient Record (openEHR) using Rust:
https://github.com/openehr-rust/openehr-rust
Systematised Nomenclature of Medicine (SNOMED) using Rust:
https://github.com/snomed-rust/snomed-rust
I have work in progress creating stores for PostgreSQL, SQLite, MySQL, MariaDB, MSSQL, Oracle.
Re: Ask HN: What are you working on? (August 2026)
#768it wont be very innovative likely but its a lot of fun :). its my first c++ project too so getting used to the compiler doing some lifting for me which is also something i wanna explore a bit more seriously. (usually work in C).
it will also be gui first and feature the regular and some unique visualisation ideas for the involved processes and data.
after trying LLM supported / agentic workflows i decided this should be my manual mode happy place project to counter the effects of being a 1,2 presser / prompter for a lot of other stuff.
Re: Ask HN: What are you working on? (August 2026)
#769I got inspired by the guys behind purelymail.com so I'm keeping the pricing simple $9/mo or $90/yr per project. The free plan has every feature, capped at 50 feedback items.
I'm running a promotion for the month of August: http://shiplog.ca/fairwinds
Re: Ask HN: What are you working on? (August 2026)
#770I got laid off at the end of April and have been building my own personal dream tool since, it's a skeuomorphic carpentry simulator with an agent MCP. You start with real wood specs and a shop full of miter saws, router tables, table saws and the like. Think of it like Sketchup but no extruding rectangles. It's been really fun to build with. Agents can create parametric procedures so e.g. stick framing becomes a simp…