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Viewing profile — zzlk

zzlk

HN member
Joined
Mon, Dec 12, 2022, 8:41 PM UTC
HN karma
36
Public activity
16 items

About zzlk

I created the largest StarCraft: Brood War map archive that currently exists (and has ever existed): https://scmscx.com

Recent public activity

  1. comment
    Comment #48156901

    I'm interested. How can I get updates on this project?

  2. comment
    Comment #45888367

    I think it's probably not true that it all adds up over a lifetime. That's the model that is widely used but there's some good evidence to suggest it's not accurate. see: https://e…

  3. comment
    Comment #45686074

    I wanted to use this a long time ago but the rust support wasn't there. I can see now that it's on the front page with apparently first class support so looks like I can give it a …

  4. comment
    Comment #44232803

    The strip is depressing, but the actual city outside of the strip is pretty cool. It's rapidly growing with very affordable housing. The food scene is excellent because of a divers…

  5. comment
    Comment #43816113

    I'm working on a distributed object storage system to be the backing store behind my website ( https://scmscx.com ). It currently uses back blaze b2 which is good and cheap but I t…

  6. comment
    Comment #43653394

    JSON5 is exactly what you're looking for and has somewhat decent adoption. I use it for configuration on one of my projects and I really enjoy it.

  7. comment
    Comment #43653374

    From the bottom of the article: > # ps. By design, this website is as usable as YAML. It's intentionally bad.

  8. comment
    Comment #42741537

    It's the supply of when you should build it. In the early game it's essentially how many workers you have.

  9. comment
    Comment #42453118

    I'm not sure about how it works in WoW but I can give you a warning about what happens in StarCraft. To prevent other people from editing StarCraft maps (which are MPQs), users wou…

  10. comment
    Comment #42447652

    I'm surprised to see MPQ come up. What game is it?

  11. comment
    Comment #40906636

    I see many people in the comments nostalgically talking about the custom mapping scene and how it got them into programming. The same is true for me, so I think here is a good plac…

  12. comment
    Comment #40906550

    to be clear because this is often a point of confusion (I believe it was done intentionally to be confusing but I digress). The remastered client is actually free, the HD skin (and…

  13. comment
    Comment #35747527

    In 2020 I wanted to look up some classic StarCraft 1 maps that I used to play but there wasn't a good database around that I could easily search through. So I made https://scmscx.c…

  14. comment
    Comment #34091356

    This is a nice solution. I came up with something similar where once it got stuck without making much progress I would just blow away a big radius and that would often help it get …

  15. comment
    Comment #34071291

    a) determine in bounded time whether any solution exists at all I can't prove it but I think this is roughly the same thing as the circuit satisfiability problem, which is np-compl…

  16. comment
    Comment #34068993

    I implemented this algorithm to generate StarCraft 1 maps and it worked quite well. The results it generates have quite a natural property to them that you don't see with similar t…