Viewing profile — zeuxcg
zeuxcg
HN member- Joined
- Thu, Mar 09, 2017, 8:52 AM UTC
- HN karma
- 11
- Public activity
- 4 items
- HN profile
- View on Hacker News ↗
About zeuxcg
https://zeux.io
https://github.com/zeux
Recent public activity
-
comment
Comment #49135319
If you look at the sigsegv stack, the allocation comes from opendir which is in musl libc as well. The allocation override mechanism used in Rust doesn’t replace the allocator proc…
-
comment
Comment #48667389
No, mega texture like approaches were almost never used outside of a couple id games. The texture pop in was mip streaming, which persists to this day but memory is a bit less scar…
-
comment
Comment #46112485
You really want to avoid a dependency on prior content of the destination register, to allow renaming and maximize out of order scheduling.
-
comment
Comment #22066743
If you're interested in language runtime work (in C++) e-mail arseny at roblox.com