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zebproj

HN member
Joined
Fri, Jun 19, 2015, 7:33 PM UTC
HN karma
251
Public activity
83 items

About zebproj

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Recent public activity

  1. story
  2. comment
    Comment #48035182

    The article makes it sound like this is a very a new idea, but physical models of music instruments, including violin, has been around for over 40 years. Daisy Bell, the first piec…

  3. comment
    Comment #46120494

    I often use the general algorithm for 2/1 as my "hello world" when I'm building new generative music systems. You don't need too many ingredients to set it up, and it yields some s…

  4. story
    Ask HN: How many of you are working in tech without a STEM degree?

    As someone without a STEM degree and who is largely self-taught, I'm interested in hearing about similar experiences. What is your story? What are you doing now? How long have you …

  5. comment
    Comment #42519444

    Greetings, What a beautiful idea. Sadly, I do not think I currently have the skills required to build such a tool. The underlying algorithms and vocal models I'm using here are jus…

  6. comment
    Comment #42517060

    Thanks everyone for the suggestions and kind words. Some details: The source code for this project can be found on github [0]. I am using an AudioWorklet node with custom DSP using…

  7. comment
    Comment #42517028

    Thanks, I'll look into it

  8. comment
    Comment #42517027

    A tutorial would be helpful. Holding down a note and waiting will cause a second, then a third not to appear. When you move your held, note to another pitch, the other pitches will…

  9. story
  10. story
    Show HN: A singing synthesizer for the browser with algorithmic 3-part harmony

    Hello HN! This is a demo I built during my batch at the Recurse Center. It's built using WebAudio, WebAssembly (via Rust), and the Canvas API. The source code for this demo, along …

  11. comment
    Comment #37366143

    oh yeah, I made that. Sporth is a stack-based language I wrote a few years ago. Stack-based languages are a great way to build up sound structures. I highly recommend trying it. Ch…

  12. comment
    Comment #37361469

    If you compare codebases, SuperCollider is definitely the more "modern" of the 2. SC is written in a reasonably modern version of C++, and over the years has gone through significa…

  13. comment
    Comment #37361039

    You might enjoy my project called sndkit [0]. It's a collection of DSP algorithms implemented in C, written in a literate programming style, and presented inside of a static wiki. …

  14. comment
    Comment #37360983

    I actually met BT and asked him about this track. While it's mostly written in Csound, he "cheated" with the guitar track, which was a recorded sample brought into Csound.

  15. comment
    Comment #35924148

    See my other comments here for more info about the underlying technology. It is pretty incredible that sophisticated digital physical models of the human vocal tract were being don…

  16. comment
    Comment #35924108

    Many of the simpler vocal tract physical models are very similar to the cascaded allpass filter topologies found in LPC speech synthesizers. In general, tract physical models have …

  17. comment
    Comment #35919356

    Sort of. Both use articulatory synthesis, which attempts to model speech by breaking it up into components and using some coordinated multi-dimensional continuous control to perfor…

  18. comment
    Comment #35919284

    > Does that mean that the similarity in sound to formant-based speech synthesis is because they're both using a sawtooth wave, noise, or other relatively simple sound as the raw in…

  19. comment
    Comment #35917840

    The singing synthesizer used a surprisingly sophisticated physical model of the human voice [1]. The music was mostly likely created using some variant of MUSIC-N [2], the first co…

  20. comment
    Comment #35917750

    The neat thing about this particular singing synthesizer is that it used a surprisingly sophisticated (especially for the 60s) physical model of the human vocal tract [1], and was …

  21. comment
    Comment #28610637

    From the website: > Note: aubio is not MIT or BSD licensed. Contact the author if you need it in your commercial product.

  22. comment
    Comment #28576643

    Module file formats [0] have been around since the 80s, and they can kind of be thought of as MIDI files with sound samples embedded in them. You can get some very impressive sound…

  23. comment
    Comment #28279589

    I appreciate the shoutout to Sporth! Admittedly, I haven't used it for quite a few years. But it still works just fine. In addition to being a part of AudioKit, it also has it's ow…

  24. comment
    Comment #26621727

    These days, I'm so steeped in experimental music, that I was expecting something a bit more "out there" [0]. This feels quite tame by comparison. I like the idea of a chromatic sta…

  25. comment
    Comment #22789920

    Csound is a fantastic sound design tool. It was my main composition tool for many years, before I started building my own system. The score/orchestra paradigm is incredibly powerfu…