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yumaikas

HN member
Joined
Mon, Jul 15, 2013, 2:59 PM UTC
HN karma
1,472
Public activity
315 items

About yumaikas

Serial lurker, https://junglecoder.com and https://pisc.junglecoder.com. yumaikas on twitter

Recent public activity

  1. comment
    Comment #46201164

    Depends on what you mean by power, I suppose. Nova is Turing complete, so there's that. One big difference between Nova and -most- logic languages is that "forgetting" things is a …

  2. comment
    Comment #46196511

    That is one of a couple syntactical shorthands, explained a small bit here: https://nova-lang.net/introduction-to-nova/sight/#sometime-y...

  3. comment
    Comment #46195704

    (Nova dev here) Nova's execution model is a lot friendlier to implement vs Prolog, for one. One big reason reach for Nova are when I have something -very- state-machine shaped. It …

  4. comment
    Comment #44867266

    Onion creator here, happy to answer any questions!

  5. comment
    Comment #43734801

    I've been working on https://deja-vu.junglecoder.com which is an attempt to build a JS toolkit for HTML-based doodads that shares some ideas with this. I don't quite have proper re…

  6. comment
    Comment #41485496

    In the GMTK game jam, there was a -dramatic- shift usage towards Godot from Unity this year

  7. comment
    Comment #41157552

    Location: Denver, CO Remote: yes Willing to relocate: No Technologies: C#, ASP.NET, React, Typescript, JavaScript, HTML, CSS, Tailwind, Godot, Lua, Elixir, Powershell, git, Golang …

  8. comment
    Comment #34562548

    They are fairly generalizable, to a point. The thing about Erlang behaviors is that they rely on several other pieces of Erlang to work well . One big one is being able to be notif…

  9. comment
    Comment #34562201

    So, the big difference between Go and Erlang style concurrency is that go style concurrency doesn't give you a readily available reliable way to keep an eye on other goroutines, as…

  10. comment
    Comment #34446530

    Where would you use this? Most languages have good enough string processing to imitate a lot of what AWK does

  11. comment
    Comment #33818698

    I mean, a lot of people may not have the financial option to have had kids younger. Like, the last 15 years have included two "completely upend your life" level crises, along with …

  12. comment
    Comment #33619713

    Chandler reminds me of another, I'll fated PIM project, documented in Dreaming in Code.

  13. comment
    Comment #32422613

    > If you could rely on blockchains instead of trusting based on past cooperation What about blockchains would make them an effective stand-in for building trust over time? One is a…

  14. comment
    Comment #31922691

    > Labor is a cost center to be minimized for a business. It's worth calling out that this is not an absolute value. It's definitely the predominant one, but businesses can and do e…

  15. comment
    Comment #31700195

    The first edition of this book was my introduction into how computers worked at a lower level. It gave me enough of a grounding in various concepts that I was able to understand mu…

  16. comment
    Comment #31662196

    Do you have any plans on adding hashtables/dictionaries of any sort to the language? It seems to be above the cutting-off point for some other retro basics I've seen, like QB64. Pe…

  17. comment
    Comment #31424677

    If you're wanting to use Elixir, it's not going to be nearly as mainstream as, say, Node, but fly.io has support for Elixir apps (to speak of cloud), and I think there's some cool …

  18. comment
    Comment #31122766

    It Splits The Air in Two with the power of the BASS DROP IDK, an EDM Knife sounds like a cool idea.

  19. comment
    Comment #30909403

    As a matter of course, not a medical professional: Double check against ADHD. If you have it, it changes how you approach all of the advice you might get, because it means your bra…

  20. comment
    Comment #30806590

    Games are dramatically simpler. Like, Commander Keen and the other of those games are the same amount of effort that might go in to a particularly well staffed month-long game jam …

  21. comment
    Comment #30433856

    So, is this mostly using RSS/Atom feeds from the various websites in question?

  22. comment
    Comment #30364924

    I'll say that I haven't taken a game beyond a game jam myself yet, much, but I have done that 8 times now, and when I think about the Grenade example OP gave, I believe myself comp…

  23. comment
    Comment #30364764

    I think a huge gap here is between gamedev as a hobby (where throwing away prototypes, or only doing jam-level games is fine and fun) vs trying to make games as an indie with an ey…

  24. comment
    Comment #30362778

    Niche and Nerdery is fractal, I find. I also find sharing my findings from exploring random niche corners of obscure topics to be rewarding.

  25. comment
    Comment #30087870

    It is a rant, a well argued one, with a lot of salient points, IMO. And ridicule is part of the point of text (not subtext) of the essay. Dan is making an emotional argument as muc…