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Viewing profile — yAak

yAak

HN member
Joined
Tue, Jul 23, 2013, 6:05 PM UTC
HN karma
307
Public activity
90 items

About yAak

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Recent public activity

  1. comment
    Comment #47720323

    The gotcha is “I gave it permission, then revoked permission in the UI, but it still has permission.”

  2. comment
    Comment #46317969

    That's not what arghandugh was saying at all. But I'm guessing you know that.

  3. comment
    Comment #46152864

    Dyslexia isn’t curable. It doesn’t magically go away with help, techniques, or accommodations —- it just becomes more manageable. He/she probably wouldn’t have gotten into an elite…

  4. comment
    Comment #45922598

    https://www.lunarg.com/lunarg-at-xdc-2025-kosmickrisp-overvi...

  5. comment
    Comment #45842122

    From what I've read, SwiftUI is using parts of UIKit under the hood, so it also doesn't seem too likely.

  6. comment
    Comment #45279714

    GRDB is an invaluable tool to me and, IMO, to the Swift community — thank you for open-sourcing your countless hours of work and expertise!!

  7. comment
    Comment #45245865

    Box cake mix almost never tastes better than scratch. Next you’ll tell me store-bought frosting tastes better?

  8. comment
    Comment #44979149

    > Because they finally understood who was actually using our product. Yes!!! > The biggest problem with most engineers is actually over-engineering. Err, wait, go back to step 1. O…

  9. comment
    Comment #43595685

    I agree with you, but sounds like a rough problem: https://danielchasehooper.com/posts/why-swift-is-slow/

  10. comment
    Comment #43466964

    There’s plenty of Bosch models that don’t have this “feature” — he just bought the crappy one

  11. comment
    Comment #42463889

    Cancelling and replacing credit cards is a massive pain and waste of time.

  12. comment
    Comment #41163821

    I share an outrage for mass production of plastic, but not at all for Lego. Lego is a fantastic use of plastic, IMO. Durable, reusable, broad appeal, and designed to be kept, not c…

  13. comment
    Comment #41140655

    Thank you! This was an extremely helpful explanation to me, as someone not familiar on the topic. =)

  14. story
  15. comment
    Comment #37918295

    Could this be solved by just adding some TOS to his site?

  16. comment
    Comment #37775081

    I’m half convinced it’s a difference in how people’s brains work. Dynamic typing adds just so much cognitive overhead for me. Well, that and PTSD from digging through so many horro…

  17. comment
    Comment #37517910

    Thankfully Godot is safe from acquisition: https://godotengine.org/governance/ (Or, at least they say they are.)

  18. comment
    Comment #37513525

    Maybe just cancelled due to the short-notice. But, I also wouldn't be surprised if leadership doesn't have great answers to the questions their employees would have asked if the me…

  19. comment
    Comment #37512566

    Sounds very similar to the problems of using XIBs/Storyboards in iOS dev. (aside from the perf. cost you mention)

  20. comment
    Comment #37150458

    Sorta random, but I really appreciate this kind of post on HN. People have tons of domain expertise and hard-earned lessons that get shared like this, and it broadens my awareness …

  21. comment
    Comment #36958668

    Location: Boise, ID USA Remote: Yes Willing to relocate: No Role: Senior iOS/mobile Dev Technologies: - iOS / Swift / Obj-C focus - Android / Java capable - Flutter / Dart capable …

  22. comment
    Comment #36485306

    Yeah, I'm finding that I also need to understand authentication well enough that I COULD implement it, just to safely and correctly use someone else's implementation.

  23. comment
    Comment #34520305

    Yeah, I thought you crafted some Excel monstrosity based on the title. Maybe a mod can change the title for you to say "for Excel." Also, I would be super proud if I'd created this…

  24. comment
    Comment #34348674

    I would love it. Swift is fantastic, and by far my favorite language to write client code in. (Compared to Rust, TypeScript/JS, ObjC, C++, C#, & Java.)

  25. comment