Viewing profile — xandergos
xandergos
HN member- Joined
- Thu, Dec 11, 2025, 12:01 AM UTC
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About xandergos
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Recent public activity
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Comment #48023823
I might improve terrain diffusion as a whole but probably not going to work on porting it to all kinds of games. It’s pretty hard to develop it as a standalone
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Comment #48021887
Very excited to share this paper I've been working on independently for over a year! It started as a research project for fun in college, using an RTX 3090 I bought from my interns…
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Comment #46227140
I've thought about this before, and I think there is some way you could find to do it. For example, you could generate on the mercator projection of the world, and then un-project.…
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Comment #46226395
Could be! I think maps are definitely the most interesting direction for future research to take.
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Comment #46226387
No worries! It's worded fine as-is given the restrictions. Just wanted to clear up any misunderstandings.
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Comment #46225982
Hi everyone, I wrote this paper. Cool to see it has been posted here already. I want to clarify some points on things other people have mentioned: - This architecture is not as fas…