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wtfdeveloper

HN member
Joined
Tue, Jun 16, 2009, 8:40 AM UTC
HN karma
320
Public activity
92 items

About wtfdeveloper

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Recent public activity

  1. story
  2. comment
    Comment #48772759

    Hi Rich, thank you for taking the time to write this out. This is exactly the kind of harsh but true reality check we were hoping to get by posting here.. With regards to the acces…

  3. comment
    Comment #48762598

    Hi Richard, First let me admit that we are still giggling after seeing who send su this question! Big fans! :) That being said... GolemUI is a client-side form runtime, the visibil…

  4. comment
    Comment #48760373

    Hey! Woah! Actually, this might seem dumb, but we did not think of that! After the rollercoaster of what this post have been, I can guarantee you that we will indeed consider this …

  5. comment
    Comment #48759122

    Thanks! Yes, that is basically the whole idea, to have all the benefits of a JSON like core BUT to give a dx layer on top that allows forms to be semantically defined.

  6. comment
    Comment #48758274

    we are good at: - Library design - Forms - Components We have more than 50 years experienced combined in there. We are terrible at - Web Design I hope that settles it :)

  7. comment
    Comment #48758238

    correct! We are (obviously), using AI to assist us, but for the library code we are fully on top. And you can expect this to be the case for all the foreseeable future of the libra…

  8. comment
    Comment #48757575

    Let me paraphrase a previous reply: ___ You can see our first commit here https://github.com/golemui/golemui/commits/main/?since=2025- ... Note the date! 2025-09-01, that is the da…

  9. comment
    Comment #48753764

    Well, If we have learned something from this post today is that we are terrible designers web designers :) We take this as actually great feedback, as we are indeed not good at all…

  10. comment
    Comment #48751419

    Indeed, this is an old principle, we believe the key here is how we approach it, for instance, if you have a look at our DX layer (the gui.*) you will see how we bridge both worlds…

  11. comment
    Comment #48751353

    I don't think there is a simple answer to that, if moving from a big project to GolemUI or any other platform, the key would be to do it iteratively, first starting with a POC and …

  12. comment
    Comment #48751308

    We are trying to signal that our product is ready to be used, is matured, but is v.1.0 as in this being the initial release... I don't think you would get two companies fully agree…

  13. comment
    Comment #48750984

    THANK YOU! Being three devs here on a table reading comments and feeling nervous, is great to hear this kind of feedback, we really did pour our souls here.

  14. comment
    Comment #48750872

    I guess you are implying how mature we are? If so, I think you can see this on our github commit log: https://github.com/golemui/golemui/commits/main/?since=2025-... Note the date!…

  15. comment
    Comment #48750810

    Depending on the DSL you choose (JSON or Programmatic) you declare reactivity slightly different, but pretty much, we have states and inlined expressions. If states didn't click in…

  16. comment
    Comment #48750655

    We will indeed explore this approach, would be great to hear your thoughts too! Would you consider sharing some more insight by dropping a comment here? https://github.com/golemui/…

  17. comment
    Comment #48750635

    Thanks! We are definitely learning from this post about things to do, is by far not our strong side

  18. comment
    Comment #48750619

    You are correct, the reactive expressions are not statically checked at the moment, but we have an item in our roadmap to fix that. On the other hand, the runtime expressions evalu…

  19. comment
    Comment #48750550

    Golems are mythological creatures that are brought to life with clay. For us, our library is the clay, and the result of what you code with it is the golem.

  20. comment
    Comment #48750020

    THANKS! Well, we are very experienced developers, which is code for.. we are old... Old as from the time where websites had banners moving across the page, so that might have influ…

  21. comment
    Comment #48749989

    Oh my god! Thanks so much! We are studying this immediately.

  22. comment
    Comment #48749872

    Honest caveat, none of us have really used SurveyJS, so correct me if I'm off. Biggest overlap is the JSON-schema idea, which is our first point here: 1. A JSON engine. The form is…

  23. comment
    Comment #48749850

    You would be suprised to hear this, but we are actually thrilled to hear this! We are on our first weeks (v1.02), so if you have found a bug we would love to get our hands on it! W…

  24. comment
    Comment #48749814

    We respect that, we believe is groundbreaking, but also we are aware that as with any other slogan couyld be highly speculative. However, I think if you look at our offering, perha…

  25. comment
    Comment #48749503

    Good feedback! Is actually on the roadmap :)