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Viewing profile — wiso

wiso

HN member
Joined
Tue, Aug 13, 2013, 10:07 AM UTC
HN karma
91
Public activity
99 items

About wiso

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Recent public activity

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  7. comment
    Comment #45948487

    Its just readme is bad here , sorry need to update, code is much better actually, alpha because api is not final.

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    Comment #45948481

    Yeah readme needs rewrite

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    Comment #45948479

    Well that's fair point, but the library code is actually pretty well done and working so don't judge just be the readme.

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    Comment #45838524

    Version with AA and round caps and joins https://codepen.io/wieslawsoltes/pen/XJXwLMa

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    Comment #45556717

    For perspective VelloSharp compared to SkiaSharp (similar 2D rendering api) is about 100x faster with complex animated 2D scenes and scales with fast GPU.

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    Comment #45556054

    For example Avalonia offers closed source paid offering compared to my work which is free to use with AGPL-v3 I would call it great choice of licensing instead doing closed source …

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    Comment #45553068

    https://github.com/wieslawsoltes/VelloSharp/releases/tag/v0....

  22. story
    Show HN: Vello's high-performance 2D GPU engine to .NET

    VelloSharp v0.5.0-alpha.1 is now available, delivering Vello’s high-performance 2D GPU engine to .NET atop the wgpu 3D backend. Integrates cleanly with Avalonia, WPF, and WinForms …

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    Comment #45326119

    Its using Avalonia UI framework without any game/3D engine https://github.com/wieslawsoltes/Minecraftonia

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    Comment #44949445

    Thanks. Hope one day I can do it with Avalonia too for my Apple Watch :)