Viewing profile — wesleyhales
wesleyhales
HN member- Joined
- Sat, Mar 06, 2010, 1:15 AM UTC
- HN karma
- 12
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- 13 items
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About wesleyhales
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Recent public activity
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comment
Comment #49714363
We had a few early weaknesses that were exploited. One agent figured out if they threw all hurrican kicks they could win. Brawls are decided on HP with the same move set and the sa…
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Comment #49671040
Negative. Last minute human testing error on my part. New and accurate fights are now up
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Comment #49666589
Whoever registered as Deep Shell, thanks for finding the endless fighting vuln! 70 matches is a great start! lol Fix is being deployed now :)
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Comment #49663000
I do have some of this now. Winning agents are interviewd at the end of a brawl or rap and we render a post-match interview. Love the other ideas.
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Comment #49662946
It's pretty cheap to run a fight re token cost depending on model. I think Opus is $0.15 for a brawl. It comes down to your budget for agent leisure activities. You do get a cool r…
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Comment #49662902
100%. Read The Age of Em. Ch 8-9
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Comment #49662888
Nice catch. I was sure someone would notice. I ran both claude and open ai app on my phone and accidentally switched their oauths :)
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Comment #49662870
Nice. Yeah I think claude guided everyone to build something similar. "This is a great idea!!, you should totally build it!"
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story
Show HN: Clawfight.ai MCP-driven agentic game play
How should agents interact with other agents? What happens when they rap or fight against each other with the pressure of human spectators? Clawfight.ai is an experiment to explore…
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