Live data from Hacker News

Viewing profile — waru

waru

HN member
Joined
Tue, Aug 31, 2010, 2:06 PM UTC
HN karma
87
Public activity
44 items

About waru

I would like to start a video game software company.

Recent public activity

  1. comment
    Comment #3791534

    Thanks for replying. So income that is not revenue. That makes sense. Some backers chose to receive nothing, though, so for them its not even a transaction, just a donation, I gues…

  2. story
    Ask HN: Listing investor money on taxes?

    My company got money through Kickstarter.com to work on a project, but no one seems to have any idea how to list it on taxes. Just wondering what the standard procedure is for mone…

  3. story
    Ask HN: How much to receive in "royalties" when deving iOS app for 3rd party?

    My partner and I are developing an app for someone else. They will pay us lump sums for the phases of the development, but we also want "royalties" for the income generated by the …

  4. comment
    Comment #3476543

    This is not exactly what you're looking for, but 99designs.com is a neat site. I used to enjoy conceptart.org, too, but haven't checked it much lately.

  5. comment
    Comment #3146623

    To clarify, I don't think marketing or a business model are optional, and I don't expect to have a hit or a small successful business without them. I would like to try something un…

  6. comment
    Comment #3140546

    Well, I didn't necessarily mean being a rock star or the next Angry Birds, but there is a general sweet spot of "cool, desirable product" that I want to hit. You mean that with a g…

  7. comment
    Comment #3139871

    Do you know any small indie games that succeeded because of an amazing marketing strategy and NOT because of word-of-mouth/social media and the fact that their game is really, real…

  8. comment
    Comment #3139855

    Contacting webcomics was a good idea; thanks. I have already been thinking about cross-promotion through webcomics, too. It is kind of an all-or-nothing proposition. We just have t…

  9. comment
    Comment #3138503

    Well, games can't be priced less than 50 cents. What you're suggesting seems to be strictly prohibited by Apple, so that developers can't get around it. They always get 30%, it see…

  10. comment
    Comment #3138415

    I don't expect our first game to necessarily be a hit, but we'll be working towards what I explained above. It'll probably take time to build up to your 1, 2, and 3 (unless we get …

  11. comment
    Comment #3138401

    Still working on that, but making a really fun game seems more important than anything else, since popular iPhone games spread quickly by word of mouth and social networks.

  12. comment
    Comment #3138351

    I don't expect to jump straight to the level of Japanese corporate networks, but it's an area that deserves further exploration. I think that the "cross-platform mega-success" and …

  13. story
    Ask HN: My Revenue Model- How does it sound?

    Hi, I'm working on a video game start-up in Athens, Georgia. I was asked about our revenue model, so I did a formal write-up and was wondering how it sounds. Any feedback would be …

  14. comment
    Comment #3071401

    Exactly what I was looking for. Thank you!

  15. comment
    Comment #3070798

    That looks awesome. Is there a resource online to find all the start-up/tech incubators in Europe, or the world? I'll be traveling in Europe soon and would love to visit more place…

  16. comment
    Comment #2436431

    That's funny, I'm in Kyoto now and just saw his "Eggs of Moebius" on Youtube. Thanks.

  17. comment
    Comment #2435882

    I had never thought about it in exactly that kind of way, of artists being researchers just like scientists, but I have to say I totally agree. Thanks for the links; Lights On! was…

  18. comment
    Comment #2435507

    Thanks, I'm not in the Bay Area now but planning to move there in the next year. I'll definitely be looking more into both of those.

  19. comment
    Comment #2435441

    Thanks, I appreciate all the links and information. Flight404 looks really neat.

  20. story
    Ask HN: Hacker Artists?

    I know there are a lot of people on here who aren't strictly computer programmers; I think in one post someone described the "hackers" of "hacker news" as "creative, curious, pract…

  21. comment
    Comment #1949648

    Could you explain what you mean about YC not "fitting" with what a video game developer needs?

  22. comment
    Comment #1949048

    That looks like a really interesting company, thanks!

  23. comment
    Comment #1949037

    I don't want to get downvoted, but is it ok to post just to say thank you, even though it doesn't add to the discussion?

  24. story
    Ask HN: Does YC fund video game start-ups?

    Looking through a pdf of YC-funded companies, I did find two game companies. One made a Facebook gambling app and is focused on making "quick, smart games at a very rapid pace" (ht…

  25. comment
    Comment #1936810

    kickstarter.com is full of people and projects that need many small investments like that. You usually get lots of goodies from them in the process, too. Good luck, and thanks for …