Viewing profile — vivty
vivty
HN member- Joined
- Fri, Dec 13, 2019, 2:29 PM UTC
- HN karma
- 57
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- 15 items
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About vivty
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Recent public activity
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Comment #39658045
I have not read the book yet, but one book i marked to read was this: https://www.manning.com/books/build-an-orchestrator-in-go-fr... Where you build a simple orchestrator from scr…
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Comment #38877765
In the text it says: "I distributed the app to my family using TestFlight, and in TestFlight it shall remain forever: a cozy, eternal beta."
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Comment #38386724
Maybe i am wrong, but this tweet and wikipedia directly contradicts what you say (id tech does indeed use vulkan on windows): https://twitter.com/billykhan/status/10281336591681863…
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Comment #36429282
Seems to be https://github.com/zshoals/Dina-Font-TTF-Remastered . Source: https://www.reddit.com/r/kakoune/comments/rixopl/do_you_know...
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Comment #31378280
Before reading DDIA you can have a look at the book "Web Scalability for Startup Engineers". I found it to be easier and more informal. After you read that book you can read DDIA.
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Comment #29541595
As someone new to deployment this book was a great read. I learnt a breadth of new techniques (ssh, security (e.g. fail2ban, selinux, permissions), bash commands, dns and configura…
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Comment #29374182
Nice, thanks for the advice :)
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Comment #29251474
I am also trying to learn modern DevOps techniques. While researching i found that many people recommended the courses from KodeKloud ( https://kodekloud.com/ ). I have not taken t…
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Comment #29230800
Could you elaborate why the java spring framework is a bad choice? I wanted to get into backend development and i thought spring is a good and battle tested framework? I also thoug…
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Comment #28405441
I prefer apps built using APIs like Vulkan or OpenGL to apps built using electron because they do not feel as sluggish. I think the Blender UI also uses OpenGL to render the interf…
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Comment #28172464
This is a very good guide imo: https://andreasbm.github.io/web-skills/
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Comment #28078251
Yoshi's Crafted World which appeared on March 29, 2019 was built using the UE4 ( https://en.wikipedia.org/wiki/Yoshi%27s_Crafted_World ).