Viewing profile — vimgrinder
vimgrinder
HN member- Joined
- Tue, Dec 03, 2024, 4:45 AM UTC
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About vimgrinder
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Recent public activity
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Comment #44079935
yes had the same idea but applied that by doing randomization in age: floor(random(0, this.lifespan)) for me its not vanishing suddenly, so not sure how to reproduce now
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Comment #44077491
dies in the sense machine gets hung or all boids vanish? EDIT: also pushed some fixes in params (allow offsprings at larger distance, etc), but basically if the boids don't end up …
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Comment #44076995
thanks!
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Comment #44076993
oh nice, webGPU thing should learn sometime!
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Comment #44076918
oh, so i wasn't really aware that there was a original boid sim (I will check it today). mostly I saw it on some other demos and I wanted to add this behaviour of signaling boids w…
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Comment #44076767
hey thanks! color is coming from genome (check brightColorFromGenome)! nice suggestions, will definitely try to incorporate some of them.
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Comment #44076748
yes this only.
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Comment #44076720
fixed it. lowered the values and clipped.
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Comment #44076506
so, i just used them like conceptually.. each boid has a string, when boids come close , they produce a offspring with mixed string + mutation age lets boids die too nothing fancy,…
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Comment #43511538
working on this lately, would love any feature request/ feedback
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Comment #43473509
why we care about biological pain so much is because we know - we ourselves feel it. everyone has felt how miserable it makes them. For AI, one way to see these experiments is at s…