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veeneck

HN member
Joined
Tue, Oct 10, 2006, 7:55 PM UTC
HN karma
183
Public activity
20 items

About veeneck

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Recent public activity

  1. comment
    Comment #8074339

    It has been fine for me. I've been using things like Xcode, sublime text, mamp, codekit, git, mail. Haven't used virtual machines much though so can't comment on that. I typically …

  2. comment
    Comment #8011499

    Also, check out Chris's numbers here: http://battleofbrothers.com/sirchris/3-months-of-game-develo...

  3. story
  4. comment
    Comment #7503688

    If you come in under budget it won't help. The reasoning is that we should each be encouraged to experiment. One of us may go heavy on the art while the other focuses on marketing.…

  5. comment
    Comment #7503656

    Not at all -- they are a necessity. I just feel that some developers implement them tastefully (map packs, new characters) while others are only focused on money. I'd like to offer…

  6. comment
    Comment #7503550

    We did, but in the end this has to be treated as a business. All aspiring game developers have a fear of quitting their jobs, so money is probably the most important benchmark for …

  7. comment
    Comment #7503374

    Yeah, just game specific costs. Art, sound, music, tutorials, etc

  8. comment
    Comment #7502893

    That's awesome! Bookmarked

  9. comment
    Comment #7502863

    Yeah, we're brainstorming how to throw in some video / audio (podcast) to keep it entertaining.

  10. story
  11. comment
    Comment #2486783

    "I'd love to hear from the wufoo team..." That would be me :) I'm one of the co-founders.

  12. comment
    Comment #2485171

    If I had to pick one of those, it would be reducing work. People will pay for something that makes their job easier / efficient. Knowing what people want is hard though. I personal…

  13. comment
    Comment #446380

    If you actually need to change the markup on the form, then your only option would be to use our API to submit the data to our servers. Joe is correct in that we do have embedded m…

  14. comment
    Comment #339976

    If our team is going to be away for a few hours, we usually do have a laptop on hand. Otherwise, we just do it through our phones (which is slow and painful), or ask another team m…

  15. comment
    Comment #326263

    You bring up a good point. Right now, we're still small so everyone has a support day and talks to users almost daily. At this size, we all appreciate the close communication with …

  16. comment
    Comment #273914

    Early on, time was the limiting factor. The builder has been rewritten now to be standalone, so we will soon be testing the difference between current conversion rates of having to…

  17. comment
    Comment #221925

    Intype ( http://intype.info/home/index.php ) is worth keeping an eye on. They develop with the same philosophies as Textmate and plan to support the same bundle system. Development…

  18. comment
    Comment #183216

    best decision we have made. YC takes away the distractions and responsibilities of daily life, which allows you to focus on building a product -- all while sharing the experience w…

  19. comment
    Comment #128921

    When we lived out there, we rented a 2 bedroom townhouse for 3 people. Rent was $2100. Food was ~$500. Public transportation is good out there, so we used that exclusively for trav…

  20. comment
    Comment #116074

    I've run into this behavior/bug many times, so it is definitely a valid point. As far as I recall, it always happens, but if you're saying you don't run into the error then it may …