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Viewing profile — vanilagy

vanilagy

HN member
Joined
Tue, Jun 24, 2025, 7:42 AM UTC
HN karma
13
Public activity
11 items

About vanilagy

I like making stuff that flexes the muscles of the web. Creator of Marble Blast Web, and some media processing libraries.

https://github.com/Vanilagy

Recent public activity

  1. comment
    Comment #48848232

    Just point the agent at the docs, it'll understand them quickly. Mediabunny also has many examples and even a dedicated LLM page.

  2. comment
    Comment #48847273

    You should strongly consider using Mediabunny to do all of the rendering client-side!

  3. story
  4. comment
    Comment #44602668

    Lovely! (not to mention ffmpeg.wasm is like 50x slower lol)

  5. comment
    Comment #44602617

    Great question! and are perfectly apt for simple media playing on the web, and you should use them for playing files. They tend to break down when you want to build more complex ap…

  6. comment
    Comment #44602554

    Awesome! Mediabunny started life for exactly this purpose. I wanted to build a replay renderer for my game Marble Blast Web that was as fast as the hardware allowed while giving a …

  7. story
  8. story
  9. comment
    Comment #44371350

    Yo, that's awesome and incredibly sweet. There's actually a centralized repository nowadays with all custom levels for the game, here: https://marbleland.vaniverse.io/ Pretty sure …

  10. comment
    Comment #44363788

    Much appreciated <3

  11. comment
    Comment #44363783

    You won't believe this: it _is_ playable on mobile! I see a lot of people playing this on their phones and iPads. I contemplated adding gyro controls, like in "Marble Blast Mobile"…