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valorzard

HN member
Joined
Fri, Apr 15, 2022, 6:51 PM UTC
HN karma
197
Public activity
93 items

About valorzard

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Recent public activity

  1. comment
    Comment #49252886

    CRUNCH is really cool, I helped make it work better on Windows (although it requires a bit of setup)

  2. comment
    Comment #49215002

    this REALLY reads like claude responded to this comment, so I really hope that I'm just mistaken and you just naturally talk like this

  3. comment
    Comment #49193842

    At some point I reallly gotta sit down and play around with Pyrite64, it looks super cool

  4. comment
    Comment #49186418

    dumb question: is this javascript/typescript only? can you use webassembly based languages instead?

  5. comment
    Comment #49009639

    They’re working on adding a whole HTTP API right now

  6. comment
    Comment #48994769

    I’ve met a decent amount of lesbian vtuber fans so I don’t think this is necessarily true.

  7. comment
    Comment #48989737

    Yeah it really hit its peak with gen 1 of Hololive English I want to say, along with the explosion of indie vtubers on twitch and stuff that followed. A lot of female content creat…

  8. comment
    Comment #48962216

    When trying to do quick play on Windows 11 Firefox, I got an error saying it couldn't capture my mouse

  9. comment
    Comment #48955223

    yeah i mean more so, is the goal for topcoat and toasty and friends to become like Spring Boot from Java but for Rust. (also it was nice meeting you at the zscaler talk you gave a …

  10. comment
    Comment #48955086

    This might sound dumb, but is Tokio slowly (if it hasn't already) become the Spring/Spring Boot for Rust?

  11. comment
    Comment #48941777

    Does the backend output c++20? If so, why? I’m curious what specific features you guys are using from c++20. Have c++20 coroutines been useful at all?

  12. comment
    Comment #48669618

    Also, one issue I have with this repo is that, since so much of it seems to use Claude, as an actual human I struggle to read and parse any of the information. For example, what’s …

  13. comment
  14. comment
    Comment #48478742

    I've seen a couple of these "distributed" postgres extensions. My question is, has any of them been talked about being upstreamed to postgres itself? Or, adding a custom built in f…

  15. comment
    Comment #48302438

    So if you are writing a WASM component model, and you were hoping to use Web Workers/SharedArrayBuffer, how would that work? Do the virtual threads map on top of the Web Workers? O…

  16. comment
    Comment #48298270

    Iirc the async stuff in the component model isn’t actual threads but rather green threads, but correct me if I’m wrong

  17. comment
    Comment #48296631

    I also tried doing multithreaded wasm in Rust, and I got some weiiiiird errors. Definitely not stable yet.

  18. comment
    Comment #48255257

    I’m glad I’m not the only one who thought about the classic 1.2.5 mod with the giant quarries that mined out entire chunks of the world, and the pipes you could use to make a Jaffa…

  19. comment
    Comment #48229730

    Someday I’ll use fossil. Someday (maybe if there’s a way to do Git LFS style stuff in it)

  20. comment
    Comment #47981168

    This might be a dumb question, but using this + clang bounds-safety, whats the difference between this and something like Zig or Odin. What do you think C would need in order to re…

  21. comment
    Comment #47845558

    Do you think this exercise has taught you anything that could make fil c itself better?

  22. comment
    Comment #47820074

    I remember watching you give a version of this talk at the Bay Area Lisp meetup!

  23. comment
    Comment #47215321

    Japanese PC-98 games have an aesthetic that’s so unique. There’s this one Twitter account that posts images from visual novels from that era and they all look so pretty: https://x.…

  24. comment
    Comment #47177757

    Time lords can’t do anything, they’re all dead (twice now, thanks RTD) Maybe the doctor could take you back there with a TARDIS, but time paradoxes and fixed points in time and all…

  25. comment
    Comment #46853657

    From what I can tell taking to people in the discord and stuff, people seem to do it all the time and not run into any issues. Still, it would be neat if they got off winforms and …