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v_b

HN member
Joined
Tue, Aug 12, 2014, 4:54 PM UTC
HN karma
128
Public activity
45 items

About v_b

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Recent public activity

  1. story
  2. story
  3. story
  4. story
  5. comment
    Comment #46629979

    https://viktor-braun.de/

  6. story
    Show HN: BingeCraft – Infinite Craft for Movies and Shows

    I love Infinite Craft and bingeing on Netflix, so I built BingeCraft. Feedback is welcome.

  7. comment
    Comment #41456899

    It is dope, please continue on this. I used to work with TypeORM and really missed using EntityFramework. That actually led me to switch to Mongo (Mongoose). I'm really looking for…

  8. comment
    Comment #41456852

    When I think of "array-like," I envision using brackets [i]. But the OP isn't wrong; all the methods used to construct the query also function as instance methods of arrays in both…

  9. comment
    Comment #41428280

    That was a bit intentional. I personally enjoy exploring games and figuring out how they work before developing strategies. It makes the game more fun for me. However, I do underst…

  10. comment
    Comment #41425108

    I didn't mention that above, but you are correct. Kudos to your reverse engineering skills!

  11. comment
    Comment #41425092

    @user_7832 Thank you so much for your feedback! I made this just for fun in my spare time, and feedback like yours is incredibly valuable and, more importantly, motivating. It show…

  12. comment
  13. comment
    Comment #41424969

    Actually true. Thanks, will check this one

  14. comment
    Comment #41424842

    I fixed the link in the post, there was a M missing at the end, here the correct: https://www.youtube.com/watch?v=KR3TbL3Tl6M

  15. comment
    Comment #41424824

    Exactly this was my intetion :) Thank you

  16. comment
    Comment #41424812

    It is. To be hones I played it now in "hard" and the peformance was absolutley fine. I know that some browsers has still issues when it comes to pure CSS animations as they are run…

  17. comment
    Comment #41424791

    I just updated it, it shows now: Best Score: XXX (Aim for a lower score) At the end of a round. Probably not perfect but I hope OK for now.

  18. comment
    Comment #41424777

    Thanks, I have adjusted it to: Best Score: XXX (Aim for a lower score) Just refresh the page

  19. comment
    Comment #41424735

    That's exactly what a software developer hopes for: users enjoying their software. Thank you ! :)

  20. comment
    Comment #41424655

    It has an inverted score system, which means less is better :-)

  21. comment
    Comment #41424616

    Should already work today with your cloud storage I think

  22. comment
    Comment #41424607

    That's the formular I am using to calculate the score: (elapsed seconds / 4) + operations + fragmentation

  23. comment
    Comment #41424599

    May I ask how old you are? Probably not from the Windows XP era, huh? We "old folks" know exactly what to do when it comes to defragging a drive. Seriously though, thanks for the s…

  24. comment
    Comment #41424559

    Haha, I never played in "hard" mode because it was too challenging for me. That's probably why I didn't optimize the performance as much in that mode. Thanks for the feedback!

  25. comment
    Comment #41424487

    The goal is to have as less gaps between the blocks as possible. The High score is calculated with the following formula: (elapsed seconds / 4) + operations + fragmentation operati…