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tryfinally

HN member
Joined
Sat, Oct 24, 2020, 2:48 PM UTC
HN karma
181
Public activity
55 items

About tryfinally

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Recent public activity

  1. comment
    Comment #48721087

    I've ditched M$, switched to NixOS last month and I feel like I don't hate computers again. Shouldn't have procrastinated this for so long. All other operating systems feel so sill…

  2. comment
    Comment #47705732

    The modern .NET runtime can get devirtualize interface calls and eliminate temporary object allocations in some scenarios. It's a bit of a black box - who knows when it actually wo…

  3. comment
    Comment #47701887

    C# 9, but with some hacks you can bump it up to C# 10 - actually works and surprisingly stable. Can't wait for them to finally migrate to CoreCLR, though.

  4. comment
    Comment #47701355

    Fans of LINQ may enjoy ZLinq[0], which is a less versatile but much more performant way to write LINQ-like queries. I certainly use a lot of (Z)Linq in my code; the performance tra…

  5. comment
    Comment #46410098

    I always wonder whether C++ syntax ever becomes readable when you sink more time into it, and if so - how much brain rewiring we would observe on a functional MRI.

  6. comment
    Comment #46385565

    You add PolySharp to your source generator project to get back some of the modern C# features. https://github.com/Sergio0694/PolySharp

  7. comment
    Comment #46086443

    I do have an inner monologue, but I do make many decisions non-verbally. I often visualize actions and their consequences, in the context of my internal state. When I’m thirsty I c…

  8. comment
    Comment #43454403

    Thanks, this made my day! No wonder your pitch was a success.

  9. comment
    Comment #41244707

    I've been self-hosting this for years now, works flawlessly.

  10. comment
    Comment #41076621

    > Oh yeah and if the interface removed a method and you didn’t realise you might be dragging that useless methods for a long while. Then again it’s not like your Java-style interfa…

  11. comment
    Comment #39007332

    Well, yes, deadlines are best practice.

  12. comment
    Comment #39002739

    As a game developer, I definitely distinguish high-risk and low-risk parts of the code base. There's code that can be allowed to fail, and furthermore, it will eventually fail due …

  13. comment
    Comment #38998831

    You can store it and move it around, but arithmetic operations are prohibitively expensive without hardware acceleration. (Note that bfloat16 has a different range than float16, so…

  14. comment
    Comment #38975890

    I’ll probably give DDG another go, even though their result quality would always eventually prove too annoying in practice. By the way, I have no idea what your point is.

  15. comment
    Comment #38974977

    Funny coincidence, my subscription ends today. I’m switching to self employment and won’t be able to afford the service for a while. I wish it were more affordable, because the fre…

  16. comment
  17. comment
    Comment #38383440

    I shipped mine to a friend who forwarded the package to me. They figured out what I'm doing, and I got an e-mail warning me that they'll ship the laptop, but I won't get warranty o…

  18. comment
    Comment #38213444

    Precisely. Dyeing your armor black helps too.

  19. comment
    Comment #38198485

    I just put 64 gigs of (fast) memory and a (very fast) 4 TB SSD in my laptop for a total of $600. In the MacBook Pro configurator the equivalent upgrades look like 36GB->64GB RAM: $…

  20. comment
    Comment #37957286

    It’s an extraordinary feature that is only intended for optimization of edge cases. Making the feature verbose and somewhat ugly to use seems like an intentional choice. This way i…

  21. comment
    Comment #36873880

    Worked for me at the start of my programming career. I had a few Stack Overflow answers (few hundred karma) and a fairly barebones GitHub profile. I applied to a large local IT cor…

  22. comment
    Comment #36859504

    Always interested in a C# game codebase, thanks for sharing!

  23. comment
  24. comment
    Comment #36652693

    > Debugging a LangChain error is near impossible, even with verbose=True. (A while ago) I tried using LangChain and shortly gave up after not finding any way whatsoever to actually…

  25. comment
    Comment #36601145

    This is inexcusable, and provides no benefit other than intentionally confusing the reader. I wish companies were more afraid of using blatant dark patterns in whatever they publis…