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trusktr

HN member
Joined
Wed, Jun 17, 2015, 6:16 PM UTC
HN karma
9
Public activity
22 items

About trusktr

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Recent public activity

  1. comment
    Comment #31921692

    Two things: - speed up in some cases - ability to compile the same app to native

  2. comment
    Comment #31921667

    Node.js has reliable sandboxes for JS code without the need for Wasm.

  3. comment
    Comment #31921651

    Perhaps they are, but they don't want to.

  4. comment
    Comment #31921631

    Yes indeed, I got ASWebGLue (WebGL bindings for AssemblyScript) running in Node.js this way, with bindings to the webgl-raub package.

  5. comment
    Comment #31921301

    That's definitely interesting, but seems a bit less convenient compared to, for example, writing some TypeScript (compiled to Wasm) and importing that into the JS like we already c…

  6. comment
    Comment #31921105

    I was thinking to fork a browser engine, and bind wasm directly to the DOM without any JS. Anyone interested in teaming up on this?

  7. comment
    Comment #31812149

    You can do that with bindings currently. Interface types should only make it easier (for languages with utf-8 strings, as interface types does not support WTF-16 strings like in Ja…

  8. comment
    Comment #31812100

    > I do wonder whether some respondents are incorrectly identifying AssemblyScript as JavaScript? Perhaps we should include HTML and CSS in the list of languages to choose from next…

  9. comment
    Comment #27956459

    If Interface Types doesn't convert WTF strings to UTF, the flaw won't have to be documented, and the risk that someone forgets to do the right thing and causes a program to break w…

  10. comment
    Comment #27953959

    AssemblyScript is a compiler that aims to compile TypeScript code (with slight differences to be able to make sense in Wasm, though trying to minimize those differences) into Wasm.…

  11. comment
    Comment #27953927

    This is exactly right. UTF-8 is the transmission format that your HTML gets sent in, but it is not the format of strings in JavaScript at runtime. The problem being discussed is ab…

  12. comment
    Comment #27953197

    I think you're mistaken there: AssemblyScript is much newer, it's momentum is only just getting started. AssemblyScript is one of the top three most desired languages for WebAssemb…

  13. comment
    Comment #27953169

    It is fair to like Rust, but there is nonetheless an influx of web developers who already know JavaScript and TypeScript moving to AssemblyScript to (finally) experience what Wasm …

  14. comment
    Comment #27953101

    Yep, it will impact any language with WTF-16. Those languages may incur a performance hit if the vote passes to not support "expressive UTF-16", but more notably, there will be dat…

  15. comment
    Comment #27953087

    The poll will happen in this meeting on August 3rd: https://github.com/WebAssembly/meetings/blob/main/main/2021/...

  16. comment
    Comment #27953060

    The upcoming Interface Types spec for WebAssembly was thinking to not support WTF-16 string format, which means any Wasm modules (for example those written in AssemblyScript, a web…

  17. comment
    Comment #27952986

    How would an end developer write code in one fashion (f.e. `let foo: string = "hello "`) while the compiler makes that work perfectly in every scenario? It would take a high amount…

  18. comment
    Comment #27952886

    Because if they did, then interop with JS would require performance-losing conversion any time a string needs to be sent from one side to the other, making Web a secondary and irre…

  19. comment
    Comment #27952870

    Yes, but WebAssembly operates at the boundary with JS, and that is not UTF-8. JS uses WTF-16 at runtime, and if WebAssembly did too then this would make interop between Wasm and JS…

  20. comment
    Comment #27952859

    Note that AssemblyScript rides on TypeScript language syntax. How would ``` let foo: string = "whatever" ``` be able to work in any similar sense as TS/JS if? How can that map to m…

  21. comment
    Comment #27740111

    Solid took what in theory everyone knew would be the best approach to UI tree manipulation and composition, and made the theory come true: reactive fine-grained updates. The concep…

  22. story